Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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MEEPO016

Appearances
6
Visible killmail appearances
Kills
1
16.7% of appearances
Losses
5
83.3% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-22 20:24:22
7d ago
Top hotspot
J172431
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J172431 is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 12:00 UTC and stays active through roughly 14:59 UTC.
Target profile: Most common visible victim entity: SlapSlapSlap (3200.).
Threat profile: Most common visible final-blow threat: Lazerhawks (L A Z E R H A W K S).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J172431 2 0 2 2026-03-13 12:31:14
J231210 2 0 2 2026-03-01 02:24:18
J110043 1 1 0 2026-03-22 20:24:22
J144454 1 0 1 2026-03-14 12:47:02

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
SlapSlapSlap 3200. 1

Victim hulls

Hull Events
Lachesis 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Lazerhawks L A Z E R H A W K S 2
BobVult 2
Mineral and Gas Academy 1

Final-blow hulls

Hull Events
Exequror Navy Issue 2
Cenotaph 1
Barghest 1
Nighthawk 1