Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Abaddon-The-Despoiler

Appearances
6
Visible killmail appearances
Kills
5
83.3% of appearances
Losses
1
16.7% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-29 13:11:06
32m ago
Top hotspot
Ami
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Ami is the strongest visible hotspot with 3 appearances (2 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 13:00 UTC and stays active through roughly 15:59 UTC.
Target profile: Most common visible victim entity: nihonium 113th Fleet (High Elements Alliance).
Threat profile: Most common visible final-blow threat: High-Grade GamePlay (R A I D E R S).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Ami 3 2 1 2026-03-26 18:14:29
Daran 2 2 0 2026-03-29 13:11:06
Ation 1 1 0 2026-03-16 02:09:12

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
nihonium 113th Fleet High Elements Alliance 2
Hedion University 1
Imperial Academy 1
Highsec Ants 1

Victim hulls

Hull Events
Venture 2
Capsule 1
Punisher 1
Incursus 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
High-Grade GamePlay R A I D E R S 1

Final-blow hulls

Hull Events
Exequror Navy Issue 1