Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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SkathiQAQ---B

Appearances
6
Visible killmail appearances
Kills
3
50.0% of appearances
Losses
3
50.0% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-03-22 23:55:46
5d ago
Top hotspot
C-XNUA
5 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: C-XNUA is the strongest visible hotspot with 5 appearances (3 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 14:00 UTC and stays active through roughly 16:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: Most common visible final-blow threat: Chaos arbiter (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
C-XNUA 5 3 2 2026-03-22 23:55:46
EOY-BG 1 0 1 2026-03-08 09:04:07

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 3

Victim hulls

Hull Events
Mobile Tractor Unit 1
Machariel 1
Capsule 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Chaos arbiter Fraternity. 2
StoneDogS Weapons Of Mass Production. 1

Final-blow hulls

Hull Events
Machariel 2
Vexor Navy Issue 1