Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

yanmieGS

Appearances
7
Visible killmail appearances
Kills
2
28.6% of appearances
Losses
5
71.4% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-22 14:14:38
7d ago
Top hotspot
Hasmijaala
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Hasmijaala is the strongest visible hotspot with 3 appearances (2 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 14:00 UTC and stays active through roughly 16:59 UTC.
Target profile: Most common visible victim entity: Retaliation Nation.
Threat profile: Most common visible final-blow threat: Victory or Whatever (Nourv Gate Security Commission).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Hasmijaala 3 2 1 2026-03-22 14:14:38
15W-GC 2 0 2 2026-03-20 16:33:30
Tama 2 0 2 2026-03-15 09:04:27

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Retaliation Nation 1
Flietcong 1

Victim hulls

Hull Events
Caracal Navy Issue 1
Moa 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Victory or Whatever Nourv Gate Security Commission 2
Retaliation Nation 1
Orizon Inc. Insidious. 1
Splendid Rockertunities Fraternity. 1

Final-blow hulls

Hull Events
Vigilant 2
Muninn 2
Moa 1