Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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CSYSM1

Appearances
7
Visible killmail appearances
Kills
1
14.3% of appearances
Losses
6
85.7% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-03-12 16:19:14
16d ago
Top hotspot
Ashitsu
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Ashitsu is the strongest visible hotspot with 4 appearances (0 kills / 4 losses).
Prime activity: The strongest visible activity window starts around 18:00 UTC and stays active through roughly 20:59 UTC.
Target profile: Most common visible victim entity: Oerse Defence Department.
Threat profile: Most common visible final-blow threat: The Syndicate. (N E X U S).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Ashitsu 4 0 4 2026-03-11 18:48:20
Hykanima 3 1 2 2026-03-12 16:19:14

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Oerse Defence Department 1

Victim hulls

Hull Events
Condor 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
The Syndicate. N E X U S 2
United Caldari Navy United Caldari Space Command. 2
Oerse Defence Department 2

Final-blow hulls

Hull Events
Catalyst Navy Issue 2
Badger 2
Condor 2