Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Pintix

Appearances
6
Visible killmail appearances
Kills
0
0.0% of appearances
Losses
6
100.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-25 08:49:49
3d ago
Top hotspot
Mercomesier
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Mercomesier is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 03:00 UTC and stays active through roughly 05:59 UTC.
Target profile: No clear target trend yet in the selected window.
Threat profile: Most common visible final-blow threat: Constantine. (Ninja Unicorns with Huge Horns).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Mercomesier 2 0 2 2026-03-25 08:49:49
Sarenemi 2 0 2 2026-03-25 03:38:57
Hykanima 1 0 1 2026-03-25 03:13:58
Nagamanen 1 0 1 2026-03-19 07:27:28

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

No visible victim-entity pattern yet.

Victim hulls

No visible victim-hull pattern yet.

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Constantine. Ninja Unicorns with Huge Horns 2
Fourth District Sentinels The Caldari Fourth District 2
BoneSquad 1
Sheriff. United Caldari Space Command. 1

Final-blow hulls

Hull Events
Raven Navy Issue 2
Draugur 1
Osprey Navy Issue 1
Deimos 1
Broadsword 1