Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Herjaza

Appearances
9
Visible killmail appearances
Kills
9
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-21 16:25:24
8d ago
Top hotspot
4-HWWF
7 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 4-HWWF is the strongest visible hotspot with 7 appearances (7 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 16:00 UTC and stays active through roughly 18:59 UTC.
Target profile: Most common visible victim entity: The Bannermen (The Initiative.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
4-HWWF 7 7 0 2026-03-21 16:25:24
PM-DWE 1 1 0 2026-03-20 22:20:08
YMJG-4 1 1 0 2026-03-20 21:55:27

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
The Bannermen The Initiative. 2
Darkmoon Military Industrial Complex Goonswarm Federation 1
Cool Beans Inc. The Initiative. 1
Dead's Prostitutes The Initiative. 1
GeoCorp. The Initiative. 1
DEFCON. The Initiative. 1
Infinite Point The Initiative. 1
Fancypants Inc The Initiative. 1

Victim hulls

Hull Events
Osprey Navy Issue 6
Hurricane 1
Flycatcher 1
Capsule 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.