Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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falcon216

Appearances
84
Visible killmail appearances
Kills
84
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
6
Distinct systems in window
Newest visible event
2026-03-28 01:35:36
1d ago
Top hotspot
Dodixie
75 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Dodixie is the strongest visible hotspot with 75 appearances (75 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 01:00 UTC and stays active through roughly 03:59 UTC.
Target profile: Most common visible victim entity: KarmaFleet (Goonswarm Federation).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Dodixie 75 75 0 2026-03-28 01:35:36
Amarr 3 3 0 2026-03-07 01:35:41
Hek 2 2 0 2026-02-28 03:56:56
Kassigainen 2 2 0 2026-02-28 00:44:38
Pulin 1 1 0 2026-03-08 18:48:01
Sarum Prime 1 1 0 2026-03-04 01:40:30

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
KarmaFleet Goonswarm Federation 8
Deadspace Excavations Goonswarm Federation 5
xDECOYx DECOY 4
ChuangShi Wings Freedom. 3
University of Caille 3
Slavers Union Something Really Pretentious 2
Stardust-Guardian Fraternity. 2
Super Villains Fraternity. 2
Hedion University 2
Ascendance Goonswarm Federation 2

Victim hulls

Hull Events
Capsule 28
Impairor 4
Caldari Shuttle 3
Ibis 3
Pioneer 2
Capsule - Genolution 'Auroral' 197-variant 2
Venture 2
Thrasher 2
Stiletto 2
Malediction 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.