Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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iniquitious

Appearances
91
Visible killmail appearances
Kills
91
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
6
Distinct systems in window
Newest visible event
2026-03-23 01:50:02
6d ago
Top hotspot
B6-XE8
59 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: B6-XE8 is the strongest visible hotspot with 59 appearances (59 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 04:00 UTC and stays active through roughly 06:59 UTC.
Target profile: Most common visible victim entity: Blackwater USA Inc. (Deepwater Hooligans).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
B6-XE8 59 59 0 2026-02-27 04:20:07
Y4B-BQ 24 24 0 2026-03-13 01:57:53
S-R9J2 5 5 0 2026-03-23 01:50:02
DOA-YU 1 1 0 2026-03-21 22:36:01
P3X-TN 1 1 0 2026-03-11 12:09:08
AZA-QE 1 1 0 2026-03-09 01:02:20

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Blackwater USA Inc. Deepwater Hooligans 16
Scan Stakan HOLD MY PROBS 13
The Terrifying League Of Dog Fort Deepwater Hooligans 12
Outback Steakhouse of Pancakes Deepwater Hooligans 4
Full Broadside Deepwater Hooligans 3
Pasika.UA UA Fleets 2
Bad Robot Inc. Red Alliance 2
Ishikara Mechatronic Systems D3ad End 2
Did he say Jump Deepwater Hooligans 2
Silent Knights. LinkNet 2

Victim hulls

Hull Events
Nightmare 51
Loki 11
Huginn 8
Minokawa 4
Basilisk 3
Coercer 2
Mercenary Den 1
Phoenix Navy Issue 1
Kikimora 1
Lif 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.