Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Nisuwa | 2 | 2 | 0 |
2026-03-28 23:51:25 11h ago
|
| Siseide | 2 | 2 | 0 |
2026-03-16 01:42:31 13d ago
|
| Vard | 2 | 1 | 1 |
2026-03-10 03:26:58 19d ago
|
| Hasmijaala | 1 | 0 | 1 |
2026-03-28 00:38:02 1d ago
|
| Amamake | 1 | 0 | 1 |
2026-03-04 03:36:06 25d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Browncoats of the Outer Rim | Loose Affiliations | 2 |
| NanYiChaShe | — | 2 |
| Ishikara Mechatronic Systems | D3ad End | 1 |
| Hull | Events |
|---|---|
| Capsule | 2 |
| Coercer Navy Issue | 1 |
| Coercer | 1 |
| Breacher | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Retaliation Nation | — | 1 |
| Violator The Clown | Seker Matar | 1 |
| Dragon Aeternum | Blades of Grass | 1 |
| Hull | Events |
|---|---|
| Catalyst Navy Issue | 1 |
| Vengeance | 1 |
| Rifter | 1 |