Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Drakler

Appearances
7
Visible killmail appearances
Kills
7
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
1
Distinct systems in window
Newest visible event
2026-03-11 03:41:58
21d ago
Top hotspot
D-I9HJ
7 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: D-I9HJ is the strongest visible hotspot with 7 appearances (7 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 03:00 UTC and stays active through roughly 05:59 UTC.
Target profile: Most common visible victim entity: Trust Doesn't Rust (Goonswarm Federation).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
D-I9HJ 7 7 0 2026-03-11 03:41:58

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Trust Doesn't Rust Goonswarm Federation 2
Blackwater USA Inc. Deepwater Hooligans 1
Echelon Research Goonswarm Federation 1
Asteroid Farm Unlimited Goonswarm Federation 1
HongLou Goonswarm Federation 1
Multiplex Gaming Tactical Narcotics Team 1

Victim hulls

Hull Events
Maelstrom 2
Monitor 1
Fortizar 1
Rokh 1
Claymore 1
Capsule 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.