Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Anastasiya Okanata

Appearances
16
Visible killmail appearances
Kills
16
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-26 19:02:43
6d ago
Top hotspot
Kinakka
8 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Kinakka is the strongest visible hotspot with 8 appearances (8 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 18:00 UTC and stays active through roughly 20:59 UTC.
Target profile: Most common visible victim entity: Really Power Blob. (Really Power Blob. Alliance).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Kinakka 8 8 0 2026-03-26 19:02:43
Tamo 7 7 0 2026-03-15 09:43:48
Daras 1 1 0 2026-03-13 21:00:46

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Really Power Blob. Really Power Blob. Alliance 3
Kador Research and Production Inc Really Power Blob. Alliance 2
The Frog Pond Ribbit. 2
PLA Fleet People's Liberation Alliance 1
Horizon Industries. Sigma Grindset 1
Riders on the Storn Really Power Blob. Alliance 1
Percussus Resurgo. Ribbit. 1
oks alt 2 Corporation 1
Press X Flat Face Federation 1
Genstar Reloaded Ribbit. 1

Victim hulls

Hull Events
Harbinger 3
Exequror Navy Issue 1
Ashimmu 1
Stabber Fleet Issue 1
Prophecy 1
Occator 1
Viator 1
Lachesis 1
Rapier 1
Stiletto 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.