Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| 3-FKCZ | 20 | 20 | 0 |
2026-03-13 20:13:43 19d ago
|
| BX2-ZX | 2 | 0 | 2 |
2026-03-29 05:38:10 3d ago
|
| Moro | 2 | 0 | 2 |
2026-03-03 14:11:10 29d ago
|
| Badivefi | 1 | 0 | 1 |
2026-03-03 14:40:54 29d ago
|
| Sabusi | 1 | 0 | 1 |
2026-03-03 14:22:02 29d ago
|
| Efa | 1 | 0 | 1 |
2026-03-03 13:54:00 29d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Family Guys | Sigma Grindset | 10 |
| F.13 - Union of Russians | Legion of xXDEATHXx Academy | 4 |
| Stahlwerk AG | Sigma Grindset | 3 |
| F.13 Base | Legion of xXDEATHXx | 2 |
| New Eden Shipyards | Sigma Grindset | 1 |
| Hull | Events |
|---|---|
| Maller | 10 |
| Stabber | 4 |
| Augoror | 3 |
| Prophecy | 1 |
| Capsule | 1 |
| Scythe | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Unknown corporation | — | 2 |
| CONCORD | — | 2 |
| Order 68 | Weapons Of Mass Production. | 2 |
| Royal Khanid Navy | — | 1 |
| Hull | Events |
|---|---|
| Amarr Sentry Gun | 3 |
| Ishtar | 2 |
| Concord POLICE Captain | 2 |