Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Cylic Mithuza

Appearances
33
Visible killmail appearances
Kills
33
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
6
Distinct systems in window
Newest visible event
2026-03-28 01:54:54
1d ago
Top hotspot
J134312
12 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J134312 is the strongest visible hotspot with 12 appearances (12 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 20:00 UTC and stays active through roughly 22:59 UTC.
Target profile: Most common visible victim entity: R3NT FR33.
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J134312 12 12 0 2026-03-28 01:54:54
RD-G2R 12 12 0 2026-03-11 20:34:45
HPS5-C 5 5 0 2026-03-25 20:51:09
D-W7F0 2 2 0 2026-03-15 01:35:48
5-6QW7 1 1 0 2026-03-15 01:24:21
DK-FXK 1 1 0 2026-03-12 02:53:26

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
R3NT FR33 10
The Black Crow Bandits Northern Coalition. 2
Zorya's Kiki Delivery Service Vyraj. 2
Astrology Club. Insidious. 2
Rabble Inc. Northern Coalition. 1
Our Sanctum Insidious. 1
Best Friends Forever Northern Coalition. 1
Sternenfeuer Ltd. Fraternity. 1
NO PANIC GROUP Fraternity. 1
Wolframium Insidious. 1

Victim hulls

Hull Events
Customs Office 10
Cyclone Fleet Issue 4
Claymore 3
Retribution 3
Nighthawk 2
Scimitar 2
♦ Sotiyo 1
Tenebrex Cyno Jammer 1
Fortizar 1
Orca 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.