Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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gik Nolen

Appearances
3
Visible killmail appearances
Kills
3
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-16 23:53:58
12d ago
Top hotspot
4-QDIX
1 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 4-QDIX is the strongest visible hotspot with 1 appearances (1 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 10:00 UTC and stays active through roughly 12:59 UTC.
Target profile: Most common visible victim entity: Hard Knocks Inc. (Hard Knocks Citizens).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
4-QDIX 1 1 0 2026-03-16 23:53:58
EU-WFW 1 1 0 2026-03-06 17:45:47
QRH-BF 1 1 0 2026-03-05 10:50:01

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Hard Knocks Inc. Hard Knocks Citizens 1
Yum Brands Inc. Great Wildlands Conservation Society 1
Black Legion Execs Power Legion 1

Victim hulls

Hull Events
Astrahus 2
Minokawa 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.