Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Zatamaka | 6 | 6 | 0 |
2026-03-27 15:21:59 2d ago
|
| Enal | 4 | 3 | 1 |
2026-03-29 17:52:30 4h ago
|
| Miroona | 3 | 2 | 1 |
2026-03-06 03:40:18 23d ago
|
| Bika | 2 | 2 | 0 |
2026-03-21 00:46:21 8d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Outfit 418 | Blue Loot Not Included | 2 |
| High-Grade GamePlay | R A I D E R S | 2 |
| Conflict Reborn | — | 2 |
| Xeno Industries | — | 2 |
| Redwind Trading Facility | — | 2 |
| ZON Q | — | 1 |
| ATAKA academy | — | 1 |
| Zombie Social Club | Churn and Burn | 1 |
| Hull | Events |
|---|---|
| Mobile Cynosural Beacon | 4 |
| Metenox Moon Drill | 2 |
| Athanor | 1 |
| Fortizar | 1 |
| Exequror Navy Issue | 1 |
| Customs Office Gantry | 1 |
| Customs Office | 1 |
| Arbitrator | 1 |
| Merlin | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Independent Chamber of Unstable Misfits | — | 1 |
| High-Grade GamePlay | R A I D E R S | 1 |
| Hull | Events |
|---|---|
| Exequror Navy Issue | 1 |
| Arazu | 1 |