Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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House of Black Lanterns

Appearances
32
Visible killmail appearances
Kills
12
37.5% of appearances
Losses
20
62.5% of appearances
Hot systems
9
Distinct systems in window
Newest visible event
2026-03-29 14:18:55
35m ago
Top hotspot
Reisen
7 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Reisen is the strongest visible hotspot with 7 appearances (3 kills / 4 losses).
Prime activity: The strongest visible activity window starts around 23:00 UTC and stays active through roughly 01:59 UTC.
Target profile: Most common visible victim entity: Unquestionable Prosperity (Grand Inquisitors Federation).
Threat profile: Most common visible final-blow threat: Corporate Police Force.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Reisen 7 3 4 2026-03-12 22:37:33
Uminas 7 3 4 2026-03-03 22:37:49
Ambeke 5 3 2 2026-02-27 23:35:17
Kiainti 4 1 3 2026-03-29 14:18:55
Airaken 3 2 1 2026-03-10 23:09:24
Silen 2 0 2 2026-03-12 22:05:00
Friggi 2 0 2 2026-03-06 17:15:32
Hentogaira 1 0 1 2026-03-11 00:10:24
Hampinen 1 0 1 2026-02-28 23:17:23

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Unquestionable Prosperity Grand Inquisitors Federation 3
EVE University Ivy League 3
Republic Military School 2
TGFC 2
Russian Star Federation Suetology 1
Argent Vanguard 1

Victim hulls

Hull Events
Retriever 4
Capsule 3
Outrider 2
Endurance 1
Capsule - Genolution 'Auroral' 197-variant 1
Hulk 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Corporate Police Force 11
CONCORD 7
Federation Customs 2

Final-blow hulls

Hull Events
Concord POLICE Captain 7
Caldari Police 3rd Lieutenant 6
Caldari Police Vice Commissioner 3
Caldari Police Commissioner 2
Roden Police Sergeant 1
Gallente Police Captain 1