Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Mist Forever

Appearances
37
Visible killmail appearances
Kills
16
43.2% of appearances
Losses
21
56.8% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-27 13:44:30
2d ago
Top hotspot
2DWM-2
33 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 2DWM-2 is the strongest visible hotspot with 33 appearances (16 kills / 17 losses).
Prime activity: The strongest visible activity window starts around 13:00 UTC and stays active through roughly 15:59 UTC.
Target profile: Most common visible victim entity: Light Spot Poacher (Fraternity.).
Threat profile: Most common visible final-blow threat: Light Spot Poacher (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
2DWM-2 33 16 17 2026-03-27 13:44:30
J114337 2 0 2 2026-03-08 13:34:22
J145349 2 0 2 2026-03-06 17:46:29

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Light Spot Poacher Fraternity. 16

Victim hulls

Hull Events
CONCORD Rogue Analysis Beacon 16

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Light Spot Poacher Fraternity. 17
Inner Hell H.E.L.L. 2
Diamond Dogs. Mercenaires Sans Frontieres. 2

Final-blow hulls

Hull Events
Revelation 17
Hyperion 2
Proteus 1
Sabre 1