Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Guns-R-Us Holdings

Appearances
7
Visible killmail appearances
Kills
0
0.0% of appearances
Losses
7
100.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-26 19:43:29
3d ago
Top hotspot
Osis
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Osis is the strongest visible hotspot with 3 appearances (0 kills / 3 losses).
Prime activity: The strongest visible activity window starts around 19:00 UTC and stays active through roughly 21:59 UTC.
Target profile: No clear target trend yet in the selected window.
Threat profile: Most common visible final-blow threat: Exiled Kings (Pain And Compliance).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Osis 3 0 3 2026-03-26 19:43:29
Sehsasez 3 0 3 2026-03-24 20:48:42
Geztic 1 0 1 2026-03-19 19:49:00

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

No visible victim-entity pattern yet.

Victim hulls

No visible victim-hull pattern yet.

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Exiled Kings Pain And Compliance 4
SPANK THE MONKEY Pain And Compliance 2
The Banshee Chapter Pain And Compliance 1

Final-blow hulls

Hull Events
Hound 5
Nemesis 2