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Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Riders of Darkness

Appearances
41
Visible killmail appearances
Kills
39
95.1% of appearances
Losses
2
4.9% of appearances
Hot systems
9
Distinct systems in window
Newest visible event
2026-03-27 18:46:43
1h ago
Top hotspot
JL-ZUQ
14 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: JL-ZUQ is the strongest visible hotspot with 14 appearances (14 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 19:00 UTC and stays active through roughly 21:59 UTC.
Target profile: Most common visible victim entity: Vision Inc (Hole Control).
Threat profile: Most common visible final-blow threat: NO PANIC GROUP (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
JL-ZUQ 14 14 0 2026-03-08 19:22:59
J165412 11 11 0 2026-03-27 18:46:43
J110043 6 6 0 2026-03-13 20:23:43
UAJ5-K 3 3 0 2026-03-21 19:45:41
J144024 2 2 0 2026-03-23 20:11:59
CL-IRS 2 0 2 2026-03-07 19:49:54
J100156 1 1 0 2026-03-23 21:08:03
J140722 1 1 0 2026-03-22 14:41:07
Sakht 1 1 0 2026-03-06 18:53:14

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Vision Inc Hole Control 5
Hammerwerke 3
Legio Noctis Hole Control 3
Star Frontiers Brotherhood of Spacers 2
Xpensive Mistake Death Legion of Capybaras 2
Nova VoidWorks 2
Scandium Defense and Security Inc. Sleeper Protocol 2
Ivy League Alliance Holdings 2
PILGRIMS Capys Holding 2
Hard Knocks Inc. Hard Knocks Citizens 1

Victim hulls

Hull Events
Praxis 11
Nightmare 11
Apocalypse Navy Issue 3
Avalanche 1
Drekavac 1
Standup Gungnir I 1
Magus 1
Pontifex 1
Nestor 1
Stratios 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
NO PANIC GROUP Fraternity. 2

Final-blow hulls

Hull Events
Proteus 2