Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Squirrelly Boyz

Appearances
11
Visible killmail appearances
Kills
7
63.6% of appearances
Losses
4
36.4% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-20 00:38:20
9d ago
Top hotspot
J151200
6 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J151200 is the strongest visible hotspot with 6 appearances (6 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 01:00 UTC and stays active through roughly 03:59 UTC.
Target profile: Most common visible victim entity: Blood Solution (Hummus and Falafel).
Threat profile: Most common visible final-blow threat: SRHB Holdings.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J151200 6 6 0 2026-03-16 01:58:54
Pulin 2 0 2 2026-03-20 00:38:20
J111603 2 0 2 2026-02-27 23:00:06
J135559 1 1 0 2026-03-16 00:51:18

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Blood Solution Hummus and Falafel 6
Forsaken GameCenter Solyaris Chtonium 1

Victim hulls

Hull Events
Cruise Missile Battery 2
Warp Scrambling Battery 1
Warp Disruption Battery 1
Stasis Webification Battery 1
Torpedo Battery 1
Amarr Shuttle 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
SRHB Holdings 2
New Order Logistics CODE. 2

Final-blow hulls

Hull Events
Sabre 2
Catalyst 2