Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Dockers

Appearances
17
Visible killmail appearances
Kills
7
41.2% of appearances
Losses
10
58.8% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-21 00:06:27
9d ago
Top hotspot
Teonusude
5 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Teonusude is the strongest visible hotspot with 5 appearances (1 kills / 4 losses).
Prime activity: The strongest visible activity window starts around 23:00 UTC and stays active through roughly 01:59 UTC.
Target profile: Most common visible victim entity: G Buzz Inc.
Threat profile: Most common visible final-blow threat: CONCORD.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Teonusude 5 1 4 2026-03-20 23:43:39
Barkrik 5 3 2 2026-03-15 01:26:33
Lanngisi 4 2 2 2026-03-14 23:16:42
Emolgranlan 3 1 2 2026-03-21 00:06:27

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
G Buzz Inc 2
Z.E.D Industries 2
Federal Navy Academy 1
2 Days to Mine The Worst Alliance 1
Blade and Chalice Logistics 1

Victim hulls

Hull Events
Mobile Tractor Unit 2
'Magpie' Mobile Tractor Unit 1
'Packrat' Mobile Tractor Unit 1
Golem 1
Hulk 1
Procurer 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
CONCORD 9
Ouroboros Solutions Recursive Horizons 1

Final-blow hulls

Hull Events
Concord POLICE Captain 9
Kronos 1