Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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FWW1988

Appearances
7
Visible killmail appearances
Kills
1
14.3% of appearances
Losses
6
85.7% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-22 10:04:22
7d ago
Top hotspot
J141015
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J141015 is the strongest visible hotspot with 3 appearances (1 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 02:00 UTC and stays active through roughly 04:59 UTC.
Target profile: Most common visible victim entity: Meehua Clan.
Threat profile: Most common visible final-blow threat: Wandering Dreams.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J141015 3 1 2 2026-03-21 00:12:23
J135100 2 0 2 2026-03-17 14:36:19
Aufay 1 0 1 2026-03-22 10:04:22
Avenod 1 0 1 2026-03-18 20:56:45

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Meehua Clan 1

Victim hulls

Hull Events
Customs Office 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Wandering Dreams 2
CreepShow K162 CreepShow Entertainment 2
Tribal Liberation Force 1
In Search of The Marauders Map Sorority 1

Final-blow hulls

Hull Events
Loki 2
Proteus 2
Catalyst 1
Coercer 1