Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

The Ancients.

Appearances
1,556
Visible killmail appearances
Kills
1,398
89.8% of appearances
Losses
165
10.6% of appearances
Hot systems
231
Distinct systems in window
Newest visible event
2026-03-28 19:34:30
3h ago
Top hotspot
4-HWWF
81 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 4-HWWF is the strongest visible hotspot with 81 appearances (68 kills / 15 losses).
Prime activity: The strongest visible activity window starts around 20:00 UTC and stays active through roughly 22:59 UTC.
Target profile: Most common visible victim entity: Brave Newbies Inc. (Brave Collective).
Threat profile: Most common visible final-blow threat: What Could Possibly Go Wr0ng. (Out of the Blue.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
4-HWWF 81 68 15 2026-03-23 05:26:16
Amamake 55 45 10 2026-03-26 21:40:58
UALX-3 49 47 2 2026-03-26 21:56:42
Thera 49 38 11 2026-03-26 19:57:27
X-7BIX 46 43 4 2026-03-21 22:27:01
Y-ORBJ 45 42 3 2026-03-26 22:01:40
GM-0K7 44 34 13 2026-03-19 22:38:24
BWF-ZZ 41 39 2 2026-03-16 19:37:29
Ahbazon 37 36 1 2026-03-23 03:00:31
Auga 30 29 1 2026-03-28 00:37:33
7-K5EL 29 29 0 2026-03-11 04:13:21
QI9-42 28 26 2 2026-03-18 21:28:39

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Brave Newbies Inc. Brave Collective 70
Imperrors Children 7.62 28
Baba Yagas The Initiative. 28
Chaos arbiter Fraternity. 27
Rise Of Exiles Brave Collective 26
Lati mining expedition 25
Dead's Prostitutes The Initiative. 24
Gangue hill Fraternity. 21
karura creations 7.62 19
Solar Meta The Initiative. 18

Victim hulls

Hull Events
Capsule 367
Mackinaw 32
Cyclone Fleet Issue 29
Caracal 27
Retribution 26
Mobile Tractor Unit 20
Maelstrom 19
Flycatcher 18
Ishtar 18
Malediction 18

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
What Could Possibly Go Wr0ng. Out of the Blue. 10
Chaos arbiter Fraternity. 10
D-sync D-sync. 7
Biomass Transit Seven Four Five 5
Dirt 'n' Glitter Local Is Primary 4
RomFleet Fraternity. 4
Jerkasaurus Wrecks Inc. Sedition. 4
Asteroid Farm Unlimited Goonswarm Federation 4
Rattini Tribe Minmatar Fleet Alliance 4
DERUS ORDER The Initiative. 4

Final-blow hulls

Hull Events
Crusader 13
Loki 11
Apocalypse 11
Thrasher Fleet Issue 6
Prophecy Navy Issue 5
Jackdaw 5
Purifier 5
Cormorant Navy Issue 4
Hecate 4
Hurricane Fleet Issue 4