Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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4DV-1T

Appearances
393
Visible killmail appearances
Distinct pilots
509
Observed pilots in this place
Distinct corps
179
Corporations showing up here
Distinct alliances
82
Alliance footprint
Peak 3h window
22:00–00:59
84 appearances
Peak 6h window
19:00–00:59
139 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: 4DV-1T shows 393 visible killmail appearances in the selected window.
Observed participants: 509 distinct pilots from 179 corporations were observed here.
Prime window: The strongest short window runs around 22:00–00:59 UTC, while the broader sustained window clusters around 19:00–00:59 UTC.
Most active corporation: Knight of Zero Ultra appears on 69 visible killmails here.
What dies here: Capsule is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
00:00 36 51 20
01:00 1 4 1
02:00 10 14 6
03:00 19 36 20
04:00 29 34 19
05:00 30 44 16
06:00 19 32 17
07:00 10 8 5
08:00 8 11 5
09:00 5 10 10
10:00 4 4 5
11:00 3 7 7
12:00 10 15 9
13:00 19 45 18
14:00 10 20 9
15:00 33 52 18
16:00 12 15 13
17:00 12 34 24
18:00 20 56 24
19:00 24 39 18
20:00 21 38 24
21:00 10 19 10
22:00 26 28 15
23:00 22 47 33

Window notes

Best 3h window: 22:00–00:59 UTC with 84 appearances.
Best 6h window: 19:00–00:59 UTC with 139 appearances.
Latest visible event: 2026-03-30 20:03:35
Oldest event in window: 2021-02-04 23:00:45

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Pilots

PilotAppsCorp
loomingshadowofatree002 32 forever and ever and ever never never
Amoos 18 Lost Puppy Welfare Services
johnny Agnon 17 What Could Possibly Go Wr0ng.
Gho0st 15 Inner Legacy
Oldnbusted 15 What Could Possibly Go Wr0ng.
Gho00osT 14 Inner Legacy
Amarr Inmate 14 What Could Possibly Go Wr0ng.
The Korsec 13 Titan Inc.
silent injection x 12 Inner Legacy
Optimus Mecca 12 Arknights.

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
Optimus Mecca + dingd xiao 10 1
Optimus Mecca + WhyYouSoFW 9 1
Sebander Nick + dingd xiao 9 1
Optimus Mecca + Sebander Nick 9 1
dingd xiao + WhyYouSoFW 9 1
CZcgh + dingd xiao 8 1
johnny Agnon + Oldnbusted 8 1
Sebander Nick + WhyYouSoFW 8 1
Optimus Mecca + CZcgh 8 1
Sebander Nick + CZcgh 7 1

Corporation pairs

PairKills togetherHours
Descendants of Shen Nong + Arknights. 9 2
Special law enforcement department + Arknights. 9 2
Special law enforcement department + Descendants of Shen Nong 8 2
Inner Legacy + What Could Possibly Go Wr0ng. 6 4
Hedion University + Raised by Wolves 5 1
Otter Stealth Ops - Administratum + Dimensional Rift Marauders 5 1
UNINSTALL THE GAME + Violent Trans Matching 4 1
Kachinas Return + Feuer Schwerter 4 1
Federal Navy Academy + Space Oddities Join Us 4 1
Shutdown in Progress. + Universe Maker's 4 1

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Capsule 84
Mobile Tractor Unit 54
Ishtar 54
Sabre 11
Kikimora 6
Apocalypse 6
Praxis 4
Hecate 4
Scythe Fleet Issue 4
Mackinaw 4

Victim groups

Corporation / allianceEvents
Knight of Zero Ultra 52
Inner Legacy 40
forever and ever and ever never never 32
Titan Inc. 26
What Could Possibly Go Wr0ng. 21
Into the Ether 20
Lost Puppy Welfare Services 19
Per astera ad astra 19
Imperium Cartel. 16
Besra Overwatch 8