Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.
Quick read of where activity is clustering and how strong the public signal is.
UTC view of visible activity by hour, plus distinct-pilot density.
| UTC hour | Appearances | Distinct pilots | Distinct corps |
|---|---|---|---|
| 03:00 | 2 | 11 | 2 |
| 19:00 | 1 | 2 | 2 |
| 23:00 | 1 | 1 | 1 |
Who shows up most often in this place, across corps, alliances, and individual pilots.
| Corporation | Apps | Pilots |
|---|---|---|
| REAL SUPER PUPER MEGA QUADRO HIGH SKILL SQUAD | 2 | 10 |
| 3200 | 2 | 1 |
| The League of Tomination | 1 | 1 |
| Ouroboros Solutions | 1 | 1 |
| Diamond Dogs. | 1 | 1 |
| Alliance | Apps | Pilots |
|---|---|---|
| Mercenaires Sans Frontieres. | 2 | 2 |
| 3200. | 2 | 1 |
| Recursive Horizons | 1 | 1 |
| Pilot | Apps | Corp |
|---|---|---|
| MEEPO08 | 2 | REAL SUPER PUPER MEGA QUADRO HIGH SKILL SQUAD |
| MEEPO02 | 2 | REAL SUPER PUPER MEGA QUADRO HIGH SKILL SQUAD |
| MEEPO09 | 2 | REAL SUPER PUPER MEGA QUADRO HIGH SKILL SQUAD |
| MEEPO03 | 2 | REAL SUPER PUPER MEGA QUADRO HIGH SKILL SQUAD |
| MEEPO04 | 2 | REAL SUPER PUPER MEGA QUADRO HIGH SKILL SQUAD |
| MEEPO05 | 2 | REAL SUPER PUPER MEGA QUADRO HIGH SKILL SQUAD |
| MEEPO06 | 2 | REAL SUPER PUPER MEGA QUADRO HIGH SKILL SQUAD |
| fosfor tru | 2 | 3200 |
| MEEPO07 | 2 | REAL SUPER PUPER MEGA QUADRO HIGH SKILL SQUAD |
| MEEPO01 | 2 | REAL SUPER PUPER MEGA QUADRO HIGH SKILL SQUAD |
Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.
| Pair | Kills together | Systems |
|---|---|---|
| MEEPO02 + MEEPO07 | 2 | 1 |
| MEEPO04 + MEEPO05 | 2 | 1 |
| MEEPO07 + MEEPO09 | 2 | 1 |
| MEEPO01 + MEEPO05 | 2 | 1 |
| MEEPO03 + MEEPO06 | 2 | 1 |
| MEEPO06 + MEEPO07 | 2 | 1 |
| MEEPO02 + MEEPO08 | 2 | 1 |
| MEEPO05 + MEEPO06 | 2 | 1 |
| MEEPO02 + MEEPO03 | 2 | 1 |
| MEEPO04 + MEEPO06 | 2 | 1 |
Victim-side patterns that help infer what kind of activity tends to happen in this place.
| Hull | Events |
|---|---|
| Sabre | 1 |
| Covetor | 1 |
| Capsule | 1 |
| Ibis | 1 |
| Corporation / alliance | Events |
|---|---|
|
3200 3200.
|
2 |
|
The League of Tomination Mercenaires Sans Frontieres.
|
1 |
|
Diamond Dogs. Mercenaires Sans Frontieres.
|
1 |