Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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J161411

Appearances
67
Visible killmail appearances
Distinct pilots
123
Observed pilots in this place
Distinct corps
52
Corporations showing up here
Distinct alliances
24
Alliance footprint
Peak 3h window
23:00–01:59
18 appearances
Peak 6h window
20:00–01:59
34 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: J161411 shows 67 visible killmail appearances in the selected window.
Observed participants: 123 distinct pilots from 52 corporations were observed here.
Prime window: The strongest short window runs around 23:00–01:59 UTC, while the broader sustained window clusters around 20:00–01:59 UTC.
Most active corporation: Squatch Squad appears on 29 visible killmails here.
What dies here: Capsule is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
00:00 3 14 7
01:00 12 40 9
03:00 5 18 3
04:00 1 1 1
05:00 1 2 2
06:00 1 1 1
10:00 4 5 4
12:00 4 4 3
13:00 1 1 1
14:00 2 2 2
16:00 6 11 8
17:00 1 10 7
19:00 7 9 6
20:00 4 9 4
21:00 6 10 6
22:00 6 9 4
23:00 3 4 4

Window notes

Best 3h window: 23:00–01:59 UTC with 18 appearances.
Best 6h window: 20:00–01:59 UTC with 34 appearances.
Latest visible event: 2026-03-12 19:47:02
Oldest event in window: 2025-08-18 10:11:59

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Pilots

PilotAppsCorp
Xylr Syrron 8 Squatch Squad
Marclonus 7 H.A.T.E.
Farfnarkle 6 Squatch Squad
Diamond Syrron 6 Squatch Squad
TitanicReign 6 Squatch Squad
Midys 5 Federal Navy Academy
I-scan-ur-wormhole 5 Squatch Squad
Wrassibaen Olacar 5 Squatch Squad
TitanReap 5 Squatch Squad
Kall Cou 5 Squatch Squad

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
Xylr Syrron + Marclonus 7 1
Xylr Syrron + Wrassibaen Olacar 5 1
Marclonus + Kall Cou 5 1
Xylr Syrron + Kall Cou 5 1
Marclonus + Wrassibaen Olacar 5 1
Xylr Syrron + Larry Full Send 4 1
Marclonus + TitanicReign 4 1
Marclonus + Diamond Syrron 4 1
Diamond Syrron + Larry Full Send 4 1
IrionMan + Anoikia HMRP 4 1

Corporation pairs

PairKills togetherHours
H.A.T.E. + Squatch Squad 7 2
Squatch Holding LLC + Squatch Squad 4 1
H.A.T.E. + Squatch Holding LLC 4 1
Got It Held + Squatch Squad 3 2
H.A.T.E. + Got It Held 3 2
Federal Navy Academy + H.A.T.E. 3 2
Federal Navy Academy + Got It Held 3 2
Federal Navy Academy + Squatch Squad 3 2
Bean-shidh + Szescienna-Geometria 2 1
Diplomatie Rapide + Damned Frogs Neighbours 2 1

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Capsule 12
Sigil 10
Customs Office 8
Myrmidon 4
Venture 3
Eris 3
Heron 3
Prospect 2
Astero 2
Loki 2

Victim groups

Corporation / allianceEvents
Squatch Squad 12
Serenity Ventures 8
Zombie Hunting INC 4
EVE University 3
Russian Star Federation 3
Damned Frogs Neighbours 3
Hogyoku 3
Hole Sommeliers 3
OnlyScans. 3
School of Applied Knowledge 2