Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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R-IZDC

Appearances
36
Visible killmail appearances
Distinct pilots
50
Observed pilots in this place
Distinct corps
26
Corporations showing up here
Distinct alliances
12
Alliance footprint
Peak 3h window
06:00–08:59
16 appearances
Peak 6h window
04:00–09:59
23 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: R-IZDC shows 36 visible killmail appearances in the selected window.
Observed participants: 50 distinct pilots from 26 corporations were observed here.
Constellation spread: 5 systems inside the constellation show visible activity in the selected window.
Prime window: The strongest short window runs around 06:00–08:59 UTC, while the broader sustained window clusters around 04:00–09:59 UTC.
Most active corporation: FeedingMachine appears on 15 visible killmails here.
What dies here: Capsule is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
00:00 1 2 2
02:00 1 2 2
04:00 1 3 2
05:00 3 7 8
06:00 5 15 5
07:00 7 22 5
08:00 4 6 5
09:00 3 3 3
10:00 1 1 2
11:00 2 2 2
13:00 2 2 2
16:00 1 2 2
17:00 1 1 2
18:00 2 2 2
19:00 2 5 4

Window notes

Best 3h window: 06:00–08:59 UTC with 16 appearances.
Best 6h window: 04:00–09:59 UTC with 23 appearances.
Latest visible event: 2026-03-31 17:38:31
Oldest event in window: 2026-03-25 05:39:57

Hot systems inside this constellation

The most active visible systems inside the selected constellation.

System Appearances Distinct pilots Latest event Action
T-NNJZ 17 30 2026-03-30 18:36:32 Open system
Z-6YQC 14 14 2026-03-31 17:38:31 Open system
XFBE-T 3 5 2026-03-28 11:39:40 Open system
F7-ICZ 1 4 2026-03-25 05:39:57 Open system
0T-LIB 1 1 2026-03-25 05:53:04 Open system

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Pilots

PilotAppsCorp
kot123 9 LL A P C T B O
bayue Asuka 6 FeedingMachine
YC-W9 5 FeedingMachine
KhanPaso01 Mileghere 4 Multiboxxed
TSWIFTMARAUDERCLUB 4 Multiboxxed
TSWIFTMARAUDERCLUB2 4 Multiboxxed
Miyashita 4 Multiboxxed
Vataver Dallocort 4 Multiboxxed
Wakuri 4 Multiboxxed
Shikagata 4 Multiboxxed

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
Shiharari + Miyashita 4 1
Shikagata + Shiharari 4 1
Shiharari + Wakuri 4 1
Shikagata + Miyashita 4 1
TSWIFTMARAUDERCLUB + TSWIFTMARAUDERCLUB2 4 1
Shikagata + Wakuri 4 1
Miyashita + Wakuri 4 1
Vataver Dallocort + Wakuri 3 1
KhanPaso01 Mileghere + Miyashita 3 1
Vataver Dallocort + Oksorra 3 1

Corporation pairs

PairKills togetherHours
True Power + corp for bad boys 1 1
Federal Navy Academy + FeedingMachine 1 1
Stainless Stain + Transilvania Vampires 1 1
LL A P C T B O + corp for bad boys 1 1
True Power + LL A P C T B O 1 1

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Capsule 6
Venture 4
Mobile Small Warp Disruptor I 3
Mobile Cynosural Beacon 2
Sabre 2
Catalyst 2
Brutix 2
Heron 2
Mobile Depot 1
Astero 1

Victim groups

Corporation / allianceEvents
FeedingMachine 8
The Church of Space Piracy 3
School of Applied Knowledge 3
LL A P C T B O 3
Genesis Brothers Club 2
Subsidy H.R.S. 2
Space transportation for COI 2
The Menance Institute for Pathways and Shortcuts 2
Dusk dreadnought. 2
Hatakani Police Department 2