Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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S4S-SD

Appearances
25
Visible killmail appearances
Distinct pilots
69
Observed pilots in this place
Distinct corps
34
Corporations showing up here
Distinct alliances
12
Alliance footprint
Peak 3h window
19:00–21:59
15 appearances
Peak 6h window
17:00–22:59
17 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: S4S-SD shows 25 visible killmail appearances in the selected window.
Observed participants: 69 distinct pilots from 34 corporations were observed here.
Constellation spread: 5 systems inside the constellation show visible activity in the selected window.
Prime window: The strongest short window runs around 19:00–21:59 UTC, while the broader sustained window clusters around 17:00–22:59 UTC.
Most active corporation: Vulture Enterprises appears on 6 visible killmails here.
What dies here: Capsule is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
00:00 1 3 2
02:00 3 13 5
03:00 1 7 4
04:00 2 2 2
11:00 1 19 8
18:00 1 9 2
19:00 9 17 10
20:00 2 3 3
21:00 4 14 6
22:00 1 2 2

Window notes

Best 3h window: 19:00–21:59 UTC with 15 appearances.
Best 6h window: 17:00–22:59 UTC with 17 appearances.
Latest visible event: 2026-03-31 21:51:42
Oldest event in window: 2026-03-25 02:29:26

Hot systems inside this constellation

The most active visible systems inside the selected constellation.

System Appearances Distinct pilots Latest event Action
L-GY1B 9 15 2026-03-30 22:56:10 Open system
74-DRC 6 5 2026-03-31 04:10:58 Open system
O31W-6 5 23 2026-03-31 19:17:40 Open system
B1UE-J 4 25 2026-03-31 21:51:42 Open system
M3-H2Y 1 1 2026-03-30 20:06:39 Open system

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Pilots

PilotAppsCorp
Sashenka 6 Vulture Enterprises
Alex Zalbazar 5 Jump 2 Beacon
Gehtas Avada 3 Camel's Toes
Lavaille Achasse 3 Camel's Toes
Su Anneto 3 Camel's Toes
Coy Antollare 3 Camel's Toes
Balthazar Estargia 3 Ghost Net Industrialists
Aeroqp 2 Nezlamni
Magamut 2 Haidamaky
Zarorsin Mernher 2 Camel's Toes

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
Alex Zalbazar + Sashenka 5 1
Gehtas Avada + Lavaille Achasse 3 1
Coy Antollare + Lavaille Achasse 3 1
Balthazar Estargia + Sashenka 3 1
Gehtas Avada + Su Anneto 3 1
Coy Antollare + Su Anneto 3 1
Coy Antollare + Gehtas Avada 3 1
Lavaille Achasse + Su Anneto 3 1
Alex Zalbazar + Balthazar Estargia 3 1
wigglynuts teemos + Tedius Kacynskus 2 1

Corporation pairs

PairKills togetherHours
Vulture Enterprises + Jump 2 Beacon 5 1
Ghost Net Industrialists + Vulture Enterprises 3 1
Ghost Net Industrialists + Jump 2 Beacon 3 1
Southern Cross Monopoly + Southern Cross Silver Shields 2 2
Southern Cross Monopoly + SCI Zenith 2 2
Southern Cross Silver Shields + SCI Zenith 2 2
Infested Regions Hiveminds + Flames Of Chaos 1 1
Mr Corporation + Anarchy Squad 1 1
The Space Sich + Anarchy Squad 1 1
Nezlamni + Anarchy Squad 1 1

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Capsule 6
Mercenary Den 3
Exequror Navy Issue 2
Osprey Navy Issue 2
Astrahus 1
Jackdaw 1
Confessor 1
Vargur 1
Flycatcher 1
Sabre 1

Victim groups

Corporation / allianceEvents
Astrum Mechanica 3
Obsidian Engineering 2
Tactical Withdrawal Team 2
Derp Company 2
Gobbins MoonGoo Reserve 2
R E B E L L I O N 2
Tarnak inc. 2
Verrianis Mining Conglomerata 2
Haidamaky 2
Skylab Technologies 2