Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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QHJ-FW

Appearances
9
Visible killmail appearances
Distinct pilots
23
Observed pilots in this place
Distinct corps
13
Corporations showing up here
Distinct alliances
10
Alliance footprint
Peak 3h window
10:00–12:59
3 appearances
Peak 6h window
17:00–22:59
5 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: QHJ-FW shows 9 visible killmail appearances in the selected window.
Observed participants: 23 distinct pilots from 13 corporations were observed here.
Prime window: The strongest short window runs around 10:00–12:59 UTC, while the broader sustained window clusters around 17:00–22:59 UTC.
Most active corporation: Ghost Net Industrialists appears on 4 visible killmails here.
What dies here: Capsule is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
10:00 1 2 2
12:00 2 12 5
14:00 1 1 2
19:00 3 3 3
22:00 2 5 2

Window notes

Best 3h window: 10:00–12:59 UTC with 3 appearances.
Best 6h window: 17:00–22:59 UTC with 5 appearances.
Latest visible event: 2026-03-30 14:30:51
Oldest event in window: 2026-03-27 19:43:40

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Pilots

PilotAppsCorp
banga74 2 Ghost Net Industrialists
Leon gendam 2 NO PANIC GROUP
Joe Arareb 2 Ghost Net Industrialists
Sleepy Teddy 2 Ghost Net Industrialists
Nightjester 2 Ghost Net Industrialists
Echo Hawk 2 Space Wolves ind.
Nightrane 2 Ghost Net Industrialists
Wicked Checker 2 AMC.
GPSxVladimir 2 Signal Reflection
Slik 2 Wildlands Tactical Response Unit

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
Nightrane + Joe Arareb 2 1
Nightjester + Joe Arareb 2 1
Echerie Amatin + Wicked Checker 2 1
Nightrane + Sleepy Teddy 2 1
Nightjester + Sleepy Teddy 2 1
Echerie Amatin + klimach Rus 2 1
Wicked Checker + klimach Rus 2 1
Echerie Amatin + GPSxVladimir 2 1
Slik + Wicked Checker 2 1
Wicked Checker + GPSxVladimir 2 1

Corporation pairs

PairKills togetherHours
Signal Reflection + AMC. 2 1
Gandalfs Dirty Pleasures + Wildlands Tactical Response Unit 2 1
Gandalfs Dirty Pleasures + AMC. 2 1
Wildlands Tactical Response Unit + AMC. 2 1
Signal Reflection + Gandalfs Dirty Pleasures 2 1
Signal Reflection + Wildlands Tactical Response Unit 2 1

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Capsule 3
Corax 1
Proteus 1
Sabre 1
Tempest Fleet Issue 1
Falcon 1
Anathema 1

Victim groups

Corporation / allianceEvents
Space Wolves ind. 2
1st Order 2
NO PANIC GROUP 2
Space Colony 1
Everyb00dy Lies 1
Shadow Legion X 1