Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.
Quick read of where activity is clustering and how strong the public signal is.
UTC view of visible activity by hour, plus distinct-pilot density.
| UTC hour | Appearances | Distinct pilots | Distinct corps |
|---|---|---|---|
| 01:00 | 2 | 4 | 2 |
Who shows up most often in this place, across corps, alliances, and individual pilots.
| Corporation | Apps | Pilots |
|---|---|---|
| Hard Knocks Inc. | 2 | 3 |
| Bison Industrial Inc | 2 | 1 |
| Alliance | Apps | Pilots |
|---|---|---|
| Hard Knocks Citizens | 2 | 3 |
| Paws n Claws Collective | 2 | 1 |
| Pilot | Apps | Corp |
|---|---|---|
| Bubbling Buddy | 2 | Hard Knocks Inc. |
| Josh Tsutola | 2 | Hard Knocks Inc. |
| Jimmy Michaels | 2 | Hard Knocks Inc. |
| Max Essen | 2 | Bison Industrial Inc |
Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.
| Pair | Kills together | Systems |
|---|---|---|
| Josh Tsutola + Bubbling Buddy | 2 | 1 |
| Jimmy Michaels + Bubbling Buddy | 2 | 1 |
| Josh Tsutola + Jimmy Michaels | 2 | 1 |
Victim-side patterns that help infer what kind of activity tends to happen in this place.
| Hull | Events |
|---|---|
| Capsule | 1 |
| Slasher | 1 |
| Corporation / alliance | Events |
|---|---|
|
Bison Industrial Inc Paws n Claws Collective
|
2 |