Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

Reset

M0O-JG

Appearances
1
Visible killmail appearances
Distinct pilots
6
Observed pilots in this place
Distinct corps
4
Corporations showing up here
Distinct alliances
3
Alliance footprint
Peak 3h window
00:00–02:59
1 appearances
Peak 6h window
00:00–05:59
1 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: M0O-JG shows 1 visible killmail appearances in the selected window.
Observed participants: 6 distinct pilots from 4 corporations were observed here.
Prime window: The strongest short window runs around 00:00–02:59 UTC, while the broader sustained window clusters around 00:00–05:59 UTC.
Most active corporation: Vulture Enterprises appears on 1 visible killmails here.
What dies here: Gila is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
00:00 1 6 4

Window notes

Best 3h window: 00:00–02:59 UTC with 1 appearances.
Best 6h window: 00:00–05:59 UTC with 1 appearances.
Latest visible event: 2026-03-31 00:47:29
Oldest event in window: 2026-03-31 00:47:29

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Corporations

CorporationAppsPilots
Vulture Enterprises 1 2
Dead and Delirious 1 2
Tactical Grace. 1 1
Ghost Net Industrialists 1 1

Alliances

AllianceAppsPilots
OnlyFleets. 1 3
BBQ BOIS 1 2
Vanguard. 1 1

Pilots

PilotAppsCorp
Balthazar Estargia 1 Ghost Net Industrialists
Dizzy Rabbits 1 Vulture Enterprises
Elliotthemelo 1 Tactical Grace.
discusman Hekki 1 Dead and Delirious
Aldent Arkanon 1 Vulture Enterprises
pure sunlight 1 Dead and Delirious

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
pure sunlight + Balthazar Estargia 1 1
discusman Hekki + Balthazar Estargia 1 1
pure sunlight + Dizzy Rabbits 1 1
discusman Hekki + Dizzy Rabbits 1 1
Balthazar Estargia + Dizzy Rabbits 1 1
Aldent Arkanon + pure sunlight 1 1
Aldent Arkanon + Balthazar Estargia 1 1
discusman Hekki + Aldent Arkanon 1 1
Aldent Arkanon + Dizzy Rabbits 1 1
discusman Hekki + pure sunlight 1 1

Corporation pairs

PairKills togetherHours
Vulture Enterprises + Dead and Delirious 1 1
Ghost Net Industrialists + Vulture Enterprises 1 1
Ghost Net Industrialists + Dead and Delirious 1 1

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Gila 1

Victim groups

Corporation / allianceEvents
Tactical Grace. 1