Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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Anher

Appearances
339
Visible killmail appearances
Distinct pilots
371
Observed pilots in this place
Distinct corps
138
Corporations showing up here
Distinct alliances
51
Alliance footprint
Peak 3h window
18:00–20:59
93 appearances
Peak 6h window
18:00–23:59
150 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: Anher shows 339 visible killmail appearances in the selected window.
Observed participants: 371 distinct pilots from 138 corporations were observed here.
Prime window: The strongest short window runs around 18:00–20:59 UTC, while the broader sustained window clusters around 18:00–23:59 UTC.
Most active corporation: Jerkasaurus Wrecks Inc. appears on 59 visible killmails here.
What dies here: Capsule is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
00:00 6 7 8
01:00 2 2 3
02:00 6 5 7
03:00 12 12 12
04:00 5 6 7
05:00 5 7 7
06:00 9 10 12
07:00 13 25 15
08:00 3 7 5
09:00 3 3 4
10:00 12 12 14
11:00 5 4 6
12:00 20 35 15
13:00 18 34 25
14:00 22 23 21
15:00 23 31 17
16:00 16 39 18
17:00 9 12 12
18:00 40 89 36
19:00 31 25 19
20:00 22 56 30
21:00 7 7 7
22:00 6 8 10
23:00 44 74 29

Window notes

Best 3h window: 18:00–20:59 UTC with 93 appearances.
Best 6h window: 18:00–23:59 UTC with 150 appearances.
Latest visible event: 2026-03-31 18:24:36
Oldest event in window: 2026-01-01 00:54:48

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Corporations

CorporationAppsPilots
Jerkasaurus Wrecks Inc. 59 26
CONCORD 57 0
Nisroc Angels 48 19
Heretic Army 47 5
Mordu's Legion 47 0
Sons of Seyllin 42 3
Malakim Zealots 39 7
Negative-Impact 39 5
The Shire Hit Squad 35 1
Chaos arbiter 32 32

Pilots

PilotAppsCorp
Switch 4 36 Heretic Army
Chaddington 35 The Shire Hit Squad
Reed Emmyrson 33 Sons of Seyllin
Trip Cesaille 33 Negative-Impact
Kilak Harza 31 Jerkasaurus Wrecks Inc.
Gilly Hakaari 30 Jerkasaurus Wrecks Inc.
Thermal Damage 29 Jerkasaurus Wrecks Inc.
Sjxx 25 Jerkasaurus Wrecks Inc.
low26 25 Terra Nova Innovations
Mortuus Angelus 22 Reckless Entity Enterprises

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
Chaddington + Switch 4 28 1
Chaddington + Trip Cesaille 25 1
Trip Cesaille + Gilly Hakaari 25 1
Chaddington + Reed Emmyrson 25 1
Chaddington + Gilly Hakaari 25 1
Trip Cesaille + Switch 4 24 1
Switch 4 + Reed Emmyrson 24 1
Chaddington + Thermal Damage 23 1
Switch 4 + Kilak Harza 23 1
Gilly Hakaari + Switch 4 22 1

Corporation pairs

PairKills togetherHours
Heretic Army + Jerkasaurus Wrecks Inc. 44 3
Jerkasaurus Wrecks Inc. + Sons of Seyllin 42 3
Negative-Impact + Jerkasaurus Wrecks Inc. 38 3
Heretic Army + Negative-Impact 36 3
Heretic Army + Sons of Seyllin 35 3
Jerkasaurus Wrecks Inc. + The Shire Hit Squad 34 3
Heretic Army + The Shire Hit Squad 33 3
Negative-Impact + The Shire Hit Squad 31 3
Negative-Impact + Sons of Seyllin 30 3
Terra Nova Innovations + Jerkasaurus Wrecks Inc. 28 3

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Capsule 57
Catalyst 53
Ibis 11
Thrasher 9
Vexor 8
Algos 7
Velator 7
Impairor 7
Dragoon 6
Arbitrator 6

Victim groups

Corporation / allianceEvents
Nisroc Angels 31
Chaos arbiter 23
Serenity Moe University 19
Die By The Sword 16
Dangerous Strangers 15
Quafe Commandos 13
The Nietzian Way 12
13th Revelation 9
Zero To High 9
Corinthian Commune 9