Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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QB-AE6

Appearances
13
Visible killmail appearances
Distinct pilots
37
Observed pilots in this place
Distinct corps
13
Corporations showing up here
Distinct alliances
6
Alliance footprint
Peak 3h window
01:00–03:59
6 appearances
Peak 6h window
00:00–05:59
10 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: QB-AE6 shows 13 visible killmail appearances in the selected window.
Observed participants: 37 distinct pilots from 13 corporations were observed here.
Prime window: The strongest short window runs around 01:00–03:59 UTC, while the broader sustained window clusters around 00:00–05:59 UTC.
Most active corporation: Systems High Guard appears on 6 visible killmails here.
What dies here: Capsule is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
00:00 4 24 7
03:00 6 6 1
10:00 1 2 2
21:00 2 5 3

Window notes

Best 3h window: 01:00–03:59 UTC with 6 appearances.
Best 6h window: 00:00–05:59 UTC with 10 appearances.
Latest visible event: 2026-03-24 21:33:53
Oldest event in window: 2026-01-04 10:51:03

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Pilots

PilotAppsCorp
Lady Ati 6 Systems High Guard
Scathe Slaughter 5 Systems High Guard
alex strickland 4 Systems High Guard
hellyeaz 4 Systems High Guard
boogie tricker 4 NACHO Battle Pixies
sukchan maisha 4 Sons of Black Rise
CH595 MI 4 No Prop
nyx Warjack 4 NACHO Battle Pixies
Nick Muscle 4 NACHO Battle Pixies
Proton Atom 3 Sons of Black Rise

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
CH595 MI + boogie tricker 4 1
Lady Ati + hellyeaz 4 1
Nick Muscle + CH595 MI 4 1
nyx Warjack + sukchan maisha 4 1
sukchan maisha + boogie tricker 4 1
nyx Warjack + boogie tricker 4 1
sukchan maisha + CH595 MI 4 1
nyx Warjack + CH595 MI 4 1
Nick Muscle + sukchan maisha 4 1
Nick Muscle + nyx Warjack 4 1

Corporation pairs

PairKills togetherHours
Sons of Black Rise + No Prop 4 1
NACHO Battle Pixies + No Prop 4 1
Sons of Black Rise + NACHO Battle Pixies 4 1
Need more dudes + No Prop 3 1
NACHO Battle Pixies + Need more dudes 3 1
Sons of Black Rise + Need more dudes 3 1
Sons of Black Rise + Shinsegae. 2 1
Need more dudes + Shinsegae. 2 1
No Prop + Shinsegae. 2 1
NACHO Battle Pixies + Shinsegae. 2 1

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Capsule 4
Thrasher 3
Metenox Moon Drill 2
Eris 1
Cormorant 1
Epithal 1
Stabber 1

Victim groups

Corporation / allianceEvents
Systems High Guard 6
Multiboxxed 2
Another Drone Regions Crab Corp 2
Gladiators of Rage 2
Blackwater USA Inc. 1