Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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FJ-GUR

Appearances
15
Visible killmail appearances
Distinct pilots
24
Observed pilots in this place
Distinct corps
20
Corporations showing up here
Distinct alliances
9
Alliance footprint
Peak 3h window
20:00–22:59
5 appearances
Peak 6h window
16:00–21:59
8 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: FJ-GUR shows 15 visible killmail appearances in the selected window.
Observed participants: 24 distinct pilots from 20 corporations were observed here.
Prime window: The strongest short window runs around 20:00–22:59 UTC, while the broader sustained window clusters around 16:00–21:59 UTC.
Most active corporation: Mea Culpa. appears on 7 visible killmails here.
What dies here: Mercenary Den is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
05:00 1 1 1
08:00 2 4 3
09:00 2 3 2
12:00 1 2 2
16:00 3 5 4
18:00 1 1 2
20:00 3 13 11
21:00 1 1 1
22:00 1 3 2

Window notes

Best 3h window: 20:00–22:59 UTC with 5 appearances.
Best 6h window: 16:00–21:59 UTC with 8 appearances.
Latest visible event: 2026-03-15 05:27:20
Oldest event in window: 2026-01-06 16:41:48

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Pilots

PilotAppsCorp
Roime 6 Mea Culpa.
Fatyn 5 D-sync
Mimir HUN 2 Annoying Yo-lo Mosquitoes
King Fu Hostile 2 Mea Culpa.
Corrgun 2 Mea Culpa.
Rachel Providence 2 Oblivion Protocol
Trigori 2 Deep Void Systems
Nillaas Regyri 1 Unexpected Company
Fentz 1 Lionel War Industries
GichRevived 1 Lionel War Industries

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
King Fu Hostile + Roime 2 1
alexander tournon + Aethel Inkura 1 1
Dragon QxReyho + Pier K8 1 1
Roime + Murasaki Yoru 1 1
legion2000 stephan + Pier K8 1 1
Haldeeman + Pier K8 1 1
alexander tournon + Rachel Providence 1 1
Dragon QxReyho + Roime 1 1
Devian Chase + Aethel Inkura 1 1
legion2000 stephan + Roime 1 1

Corporation pairs

PairKills togetherHours
Thermal Resistance + Republican Guard 1 1
Mea Culpa. + Immortalis Inc. 1 1
Ponyhof Inc. + Republican Guard 1 1
Oblivion Protocol + The Red Circle Inc. 1 1
Mea Culpa. + Republican Guard 1 1
Proudly Snoring + The Holy Church of the Barghest 1 1
Immortalis Inc. + Republican Guard 1 1
The Holy Church of the Barghest + Oblivion Protocol 1 1
Proudly Snoring + Oblivion Protocol 1 1
Ponyhof Inc. + Mea Culpa. 1 1

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Mercenary Den 5
Venture 2
Astero 1
Sabre 1
Sigil 1
Vigilant 1
Harpy 1
Vengeance 1
Thorax 1
Slasher 1

Victim groups

Corporation / allianceEvents
D-sync 3
Deep Void Systems 2
Lionel War Industries 2
Mea Culpa. 2
Oblivion Protocol 1
Hard Knocks Inc. 1
Unexpected Company 1
Meta Zero 1
Goats Only 1
Eyjafjallajokull Group 1