Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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78-6RI

Appearances
29
Visible killmail appearances
Distinct pilots
42
Observed pilots in this place
Distinct corps
23
Corporations showing up here
Distinct alliances
13
Alliance footprint
Peak 3h window
18:00–20:59
18 appearances
Peak 6h window
16:00–21:59
20 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: 78-6RI shows 29 visible killmail appearances in the selected window.
Observed participants: 42 distinct pilots from 23 corporations were observed here.
Constellation spread: 4 systems inside the constellation show visible activity in the selected window.
Prime window: The strongest short window runs around 18:00–20:59 UTC, while the broader sustained window clusters around 16:00–21:59 UTC.
Most active corporation: EDENCOM Section 7 appears on 15 visible killmails here.
What dies here: Capsule is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
00:00 5 9 4
02:00 2 3 3
03:00 1 2 2
07:00 1 2 2
18:00 7 7 6
19:00 1 7 3
20:00 10 18 9
21:00 2 3 2

Window notes

Best 3h window: 18:00–20:59 UTC with 18 appearances.
Best 6h window: 16:00–21:59 UTC with 20 appearances.
Latest visible event: 2026-04-01 20:42:56
Oldest event in window: 2026-03-05 00:34:05

Hot systems inside this constellation

The most active visible systems inside the selected constellation.

System Appearances Distinct pilots Latest event Action
SH6X-F 14 31 2026-04-01 20:38:30 Open system
FBH-JN 7 14 2026-04-01 20:42:56 Open system
LS3-HP 7 7 2026-03-30 18:29:21 Open system
6V-D0E 1 1 2026-03-23 02:08:13 Open system

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Pilots

PilotAppsCorp
Prospektor Schipplock 12 EDENCOM Section 7
Morrigan Thorn 8 Skylab Technologies
Ann Karas 5 Beach Boys
Viiss 5 Beach Boys
Hisken Saisima 4 Hisken Saisima Corporation
Supra yO 4 Lethal Devotion
Michael Pancake 3 Beach Boys
Swiezaq 3 Beach Boys
Swolocz Boloskarl 3 Beach Boys
Tasty Hooch 3 Blood Alcohol Content

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
Ann Karas + Viiss 5 2
Prospektor Schipplock + Morrigan Thorn 4 1
Michael Pancake + Viiss 3 2
Prospektor Schipplock + Sacramasax Enderas 3 2
Ann Karas + Michael Pancake 3 2
Sacramasax Enderas + Castriny 2 2
Prospektor Schipplock + Castriny 2 2
Ann Karas + ProTere 2 1
Rage Zombie + Bardcode Antollare 2 1
ProTere + Viiss 2 1

Corporation pairs

PairKills togetherHours
Skylab Technologies + EDENCOM Section 7 5 2
Infested Regions Hiveminds + EDENCOM Section 7 2 1
Lethal Devotion + Blood Alcohol Content 2 1
Infested Regions Hiveminds + Skylab Technologies 2 1
Gruu Master of Minions + Beach Boys 1 1
Infested Regions Hiveminds + Beach Boys 1 1
School of Applied Knowledge + Infested Regions Hiveminds 1 1
School of Applied Knowledge + Skylab Technologies 1 1
Whispers in the Void + SHRED. 1 1
Skylab Technologies + Beach Boys 1 1

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Capsule 8
Mercenary Den 2
Vedmak 2
Vargur 2
Heretic 2
Squall 1
Jackdaw 1
Mobile Tractor Unit 1
Magnate 1
Rokh 1

Victim groups

Corporation / allianceEvents
EDENCOM Section 7 7
Hisken Saisima Corporation 3
SHRED. 2
Mike Cats 2
Immortalis Inc. 2
Whispers in the Void 2
State War Academy 2
Skylab Technologies 2
Evil Space Goblins 1
Stuff and Junk Enterprises 1