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Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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F-C00310

Appearances
68
Visible killmail appearances
Distinct pilots
137
Observed pilots in this place
Distinct corps
54
Corporations showing up here
Distinct alliances
26
Alliance footprint
Peak 3h window
06:00–08:59
22 appearances
Peak 6h window
03:00–08:59
33 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: F-C00310 shows 68 visible killmail appearances in the selected window.
Observed participants: 137 distinct pilots from 54 corporations were observed here.
Constellation spread: 8 systems inside the constellation show visible activity in the selected window.
Prime window: The strongest short window runs around 06:00–08:59 UTC, while the broader sustained window clusters around 03:00–08:59 UTC.
Most active corporation: Exit-Strategy appears on 14 visible killmails here.
What dies here: Capsule is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
00:00 3 6 2
01:00 2 2 2
03:00 1 1 1
04:00 9 34 16
05:00 1 3 2
06:00 2 3 3
07:00 5 27 6
08:00 15 17 3
09:00 1 1 1
10:00 3 3 3
12:00 2 3 3
13:00 10 12 8
14:00 1 1 1
18:00 5 20 7
19:00 1 1 1
20:00 2 3 2
21:00 4 4 3
22:00 1 1 1

Window notes

Best 3h window: 06:00–08:59 UTC with 22 appearances.
Best 6h window: 03:00–08:59 UTC with 33 appearances.
Latest visible event: 2026-03-24 01:28:11
Oldest event in window: 2026-02-26 03:20:35

Hot systems inside this constellation

The most active visible systems inside the selected constellation.

System Appearances Distinct pilots Latest event Action
J170845 17 20 2026-03-21 08:57:13 Open system
J161215 15 22 2026-03-21 13:48:08 Open system
J152117 11 34 2026-03-20 10:34:34 Open system
J102834 11 31 2026-03-19 13:47:54 Open system
J111447 5 19 2026-03-01 18:20:57 Open system
J141319 5 8 2026-03-24 01:28:11 Open system
J222604 3 4 2026-03-05 12:30:21 Open system
J164701 1 1 2026-03-11 19:59:36 Open system

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Pilots

PilotAppsCorp
Ahari Shi 13 Garden of Shadows
Utalola Taranogas 10 Garden of Shadows
Andrei Geroi 6 Sargos Corporation
Lamartina 5 Republic Military School
CycloneFart 4 Krab Team 6
SKALE Organa 4 Diamond Dogs.
HoldingFart 3 HoldingFart Inc
ProviderFart 3 Krab Team 6
Hyleus Tyrannos 3 Vigilant Tyrannos
Masochistic Canniba1 3 Exit-Strategy

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
Utalola Taranogas + Ahari Shi 9 1
CycloneFart + HoldingFart 3 1
SavageDoob Severasse + SKALE Organa 3 1
Anarkii + UrbansDeath 3 1
ProviderFart + CycloneFart 3 1
ProviderFart + HoldingFart 3 1
Ishtar Komarovo + SKALE Organa 2 1
SavageDoob Severasse + Bubbly Tea 2 1
Guardian OTW + mmnmmnnmnbop 2 1
Anarkii + TimeLord lIIlIIIl 2 1

Corporation pairs

PairKills togetherHours
Azariel Fund + Diamond Dogs. 3 2
HoldingFart Inc + Krab Team 6 3 1
Aventure Chasse Peche + Diamond Dogs. 2 2
Diamond Dogs. + Average Pochven Krab Facility 2 1
Diamond Dogs. + Imperrors Children 2 1
Azariel Fund + Middle of Nowhere 2 1
Diamond Dogs. + Middle of Nowhere 2 1
wasted. + Diamond Dogs. 2 1
Average Pochven Krab Facility + Middle of Nowhere 2 1
Azariel Fund + Average Pochven Krab Facility 2 1

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Capsule 16
Sabre 7
Eris 4
Mobile Tractor Unit 3
Heron 3
Naglfar Fleet Issue 2
'Packrat' Mobile Tractor Unit 2
'Wetu' Mobile Depot 2
Loki 2
Magnate 2

Victim groups

Corporation / allianceEvents
Exit-Strategy 13
Sargos Corporation 7
Republic Military School 4
Slavic Totem 3
No Vacancies 3
Swamp Panthers 2
Lack of F3CK3N Talent. 2
Inevitable Outcome 2
Sins Of Youth 2
Vencer o Morir. 2