Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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Bosboger

Appearances
695
Visible killmail appearances
Distinct pilots
970
Observed pilots in this place
Distinct corps
277
Corporations showing up here
Distinct alliances
84
Alliance footprint
Peak 3h window
00:00–02:59
173 appearances
Peak 6h window
00:00–05:59
248 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: Bosboger shows 695 visible killmail appearances in the selected window.
Observed participants: 970 distinct pilots from 277 corporations were observed here.
Prime window: The strongest short window runs around 00:00–02:59 UTC, while the broader sustained window clusters around 00:00–05:59 UTC.
Most active corporation: Chaos arbiter appears on 178 visible killmails here.
What dies here: Capsule is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
00:00 62 274 78
01:00 95 226 87
02:00 16 41 18
03:00 9 27 12
04:00 30 78 30
05:00 36 91 34
06:00 23 46 25
07:00 31 75 24
08:00 13 25 19
09:00 17 35 17
10:00 21 33 16
11:00 3 15 7
12:00 14 30 16
13:00 29 84 27
14:00 21 42 23
15:00 34 125 39
16:00 27 42 28
17:00 42 95 55
18:00 60 134 58
19:00 22 77 42
20:00 35 66 38
21:00 21 37 25
22:00 22 28 19
23:00 12 22 16

Window notes

Best 3h window: 00:00–02:59 UTC with 173 appearances.
Best 6h window: 00:00–05:59 UTC with 248 appearances.
Latest visible event: 2026-03-29 09:56:08
Oldest event in window: 2026-02-27 20:25:53

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Alliances

AllianceAppsPilots
Sedition. 232 123
Fraternity. 180 155
GunFam 148 57
Minmatar Fleet Alliance 136 102
The Devil's Tattoo 108 15
Deepwater Hooligans 75 19
Fraternity Auxiliary 67 31
Ushra'Khan 60 17
Brave Collective 41 2
Daughters of Ane 33 3

Pilots

PilotAppsCorp
Chaddington 129 The Shire Hit Squad
Kilak Harza 83 Jerkasaurus Wrecks Inc.
Trip Cesaille 80 Negative-Impact
Undersea Unicorn 79 Jerkasaurus Wrecks Inc.
youngpuke2 73 Jerkasaurus Wrecks Inc.
Coly 72 Heretic Army
Spatterjay Hoop 64 Heretic Army
Blood Raider Goomb 59 Jerkasaurus Wrecks Inc.
Slistrim Arzi 57 Jerkasaurus Wrecks Inc.
Dyess Virpio 55 Percussive Diplomacy

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
Chaddington + Kilak Harza 72 1
Chaddington + Trip Cesaille 71 1
Trip Cesaille + Coly 67 1
Chaddington + Undersea Unicorn 65 1
Chaddington + Coly 62 1
Chaddington + youngpuke2 61 1
Trip Cesaille + youngpuke2 60 1
Undersea Unicorn + Kilak Harza 59 1
Trip Cesaille + Blood Raider Goomb 54 1
Chaddington + Blood Raider Goomb 53 1

Corporation pairs

PairKills togetherHours
Jerkasaurus Wrecks Inc. + The Shire Hit Squad 122 6
Heretic Army + Jerkasaurus Wrecks Inc. 91 6
Heretic Army + The Shire Hit Squad 87 6
Negative-Impact + Jerkasaurus Wrecks Inc. 85 5
Negative-Impact + The Shire Hit Squad 81 5
Heretic Army + Negative-Impact 80 5
Terra Nova Innovations + Jerkasaurus Wrecks Inc. 66 4
Jerkasaurus Wrecks Inc. + Percussive Diplomacy 63 5
Heretic Army + Percussive Diplomacy 62 5
Terra Nova Innovations + The Shire Hit Squad 62 4

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Capsule 125
Thrasher 30
Thrasher Fleet Issue 27
Rifter 20
Caracal 18
Coercer 15
Corax 14
Stabber 14
Tempest Fleet Issue 13
Slasher 13

Victim groups

Corporation / allianceEvents
Chaos arbiter 86
Rattini Tribe 78
Serenity Moe University 38
Black Rebel Rifter Club 37
Huvilma Sentinels 20
Tribal Liberation Force 19
Oroboros Industries 17
Jerkasaurus Wrecks Inc. 16
13th Revelation 13
T.R.I.A.D 12