Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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M-75WN

Appearances
36
Visible killmail appearances
Distinct pilots
81
Observed pilots in this place
Distinct corps
20
Corporations showing up here
Distinct alliances
9
Alliance footprint
Peak 3h window
20:00–22:59
17 appearances
Peak 6h window
17:00–22:59
22 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: M-75WN shows 36 visible killmail appearances in the selected window.
Observed participants: 81 distinct pilots from 20 corporations were observed here.
Prime window: The strongest short window runs around 20:00–22:59 UTC, while the broader sustained window clusters around 17:00–22:59 UTC.
Most active corporation: Tactical Withdrawal Team appears on 21 visible killmails here.
What dies here: Capsule is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
01:00 1 1 2
09:00 1 1 1
10:00 2 2 2
12:00 6 8 3
13:00 1 2 2
14:00 1 3 2
16:00 2 4 2
18:00 5 9 5
20:00 11 34 8
22:00 6 35 9

Window notes

Best 3h window: 20:00–22:59 UTC with 17 appearances.
Best 6h window: 17:00–22:59 UTC with 22 appearances.
Latest visible event: 2026-03-29 14:05:40
Oldest event in window: 2026-02-27 20:18:52

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Pilots

PilotAppsCorp
Keran Raeigh 10 Deep In Structure
WheelsUK 10 Tactical Withdrawal Team
Kae Udan 8 Starlight Industries .co
4of4 8 Poor Villa INC.
Scott Gaterau 8 Tactical Withdrawal Team
Araeks Ellis 7 InTheZone
Rex Irae 7 Tactical Withdrawal Team
Wi2Z 7 InTheZone
Gamesse 7 Game Plc
Donmadefy 6 Recycling System

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
Keran Raeigh + WheelsUK 10 1
4of4 + Kae Udan 7 1
Gamesse + 4of4 7 1
Keran Raeigh + Wi2Z 7 1
WheelsUK + Wi2Z 7 1
Keran Raeigh + Kae Udan 7 1
Rex Irae + WheelsUK 7 1
WheelsUK + Kae Udan 7 1
Keran Raeigh + Araeks Ellis 7 1
WheelsUK + Araeks Ellis 7 1

Corporation pairs

PairKills togetherHours
Deep In Structure + Tactical Withdrawal Team 10 2
Starlight Industries .co + Tactical Withdrawal Team 9 2
Poor Villa INC. + Starlight Industries .co 8 2
Starlight Industries .co + InTheZone 8 1
Deep In Structure + Starlight Industries .co 8 1
Poor Villa INC. + Tactical Withdrawal Team 8 2
Tactical Withdrawal Team + InTheZone 8 1
Deep In Structure + InTheZone 8 1
Deep In Structure + Poor Villa INC. 7 1
Poor Villa INC. + Game Plc 7 1

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Capsule 9
Osprey Navy Issue 4
Retriever 2
Outrider 1
Squall 1
Bifrost 1
Harbinger 1
Sabre 1
Heretic 1
Vexor Navy Issue 1

Victim groups

Corporation / allianceEvents
Jump 2 Beacon 8
Tactical Withdrawal Team 6
GrassHopper Logistics 6
Game Plc 2
Soltech Armada 2
Blind Care Beer 2
Free Mining Ice'n'Ore Inc. 2
Browserind 2
North Wind. 1
Silent Protocol 1