Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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J-OAH2

Appearances
25
Visible killmail appearances
Distinct pilots
147
Observed pilots in this place
Distinct corps
67
Corporations showing up here
Distinct alliances
17
Alliance footprint
Peak 3h window
22:00–00:59
20 appearances
Peak 6h window
21:00–02:59
23 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: J-OAH2 shows 25 visible killmail appearances in the selected window.
Observed participants: 147 distinct pilots from 67 corporations were observed here.
Prime window: The strongest short window runs around 22:00–00:59 UTC, while the broader sustained window clusters around 21:00–02:59 UTC.
Most active corporation: Astrum Mechanica appears on 13 visible killmails here.
What dies here: Capsule is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
00:00 4 10 5
02:00 3 17 4
04:00 2 10 6
22:00 9 106 57
23:00 7 32 19

Window notes

Best 3h window: 22:00–00:59 UTC with 20 appearances.
Best 6h window: 21:00–02:59 UTC with 23 appearances.
Latest visible event: 2026-03-25 23:03:49
Oldest event in window: 2026-03-03 23:54:50

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Pilots

PilotAppsCorp
Johnny Helldiver 8 Astrum Mechanica
Vanokc Alland 7 NO PANIC GROUP
Steve McStevens 7 Gladiators of Rage
Akzev Ikkala 6 Infinite Directive
Wurmi dasWurmtMich 6 Dreddit
Katatau Pt 6 Lisnave
Xaon 6 Astrum Mechanica
Kosmodirka Keikira 6 BECEJIbIE KOCMOHABTbI
Borrow228 5 Dragon Aeternum
Viboraz Artrald 5 Contubernium

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
Steve McStevens + Katatau Pt 6 1
Akzev Ikkala + Katatau Pt 6 1
Wurmi dasWurmtMich + Katatau Pt 6 1
Steve McStevens + Akzev Ikkala 6 1
Wurmi dasWurmtMich + Akzev Ikkala 6 1
Wurmi dasWurmtMich + Steve McStevens 6 1
Vanokc Alland + Katatau Pt 5 1
Andrew Freecss + Katatau Pt 5 1
Vanokc Alland + Wurmi dasWurmtMich 5 1
Vanokc Alland + Borrow228 5 1

Corporation pairs

PairKills togetherHours
Infinite Directive + Gladiators of Rage 7 2
Lisnave + NO PANIC GROUP 7 2
Infinite Directive + Dreddit 6 2
Lisnave + Infinite Directive 6 2
Lisnave + Dreddit 6 2
Gladiators of Rage + Dreddit 6 2
Lisnave + Gladiators of Rage 6 2
Bikini Bottom Surfer + NO PANIC GROUP 5 2
Infinite Directive + NO PANIC GROUP 5 2
Akaishi Knowledge Syndicate + Dragon Aeternum 5 2

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Capsule 7
Raven 2
Phoenix Navy Issue 1
Zirnitra 1
Vedmak 1
Porpoise 1
Loki 1
Tengu 1
Osprey Navy Issue 1
Orca 1

Victim groups

Corporation / allianceEvents
Derp Company 9
Astrum Mechanica 8
BECEJIbIE KOCMOHABTbI 4
Silkpot 1
Sacred Templars 1
The Gravy Boat 1
Starlight Horizon 1