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Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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Kheram

Appearances
65
Visible killmail appearances
Distinct pilots
162
Observed pilots in this place
Distinct corps
74
Corporations showing up here
Distinct alliances
22
Alliance footprint
Peak 3h window
02:00–04:59
20 appearances
Peak 6h window
00:00–05:59
24 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: Kheram shows 65 visible killmail appearances in the selected window.
Observed participants: 162 distinct pilots from 74 corporations were observed here.
Prime window: The strongest short window runs around 02:00–04:59 UTC, while the broader sustained window clusters around 00:00–05:59 UTC.
Most active corporation: Nash Equilibrium Fair Industrial Enterprise appears on 25 visible killmails here.
What dies here: Capsule is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
00:00 1 5 3
01:00 2 5 2
02:00 9 39 25
03:00 5 67 18
04:00 6 11 7
05:00 1 10 2
10:00 3 7 6
11:00 2 2 2
12:00 8 18 10
13:00 2 4 4
14:00 1 2 2
15:00 4 10 7
16:00 4 7 5
17:00 2 4 5
18:00 5 11 9
19:00 3 8 8
20:00 4 7 7
21:00 3 7 8

Window notes

Best 3h window: 02:00–04:59 UTC with 20 appearances.
Best 6h window: 00:00–05:59 UTC with 24 appearances.
Latest visible event: 2026-03-26 05:49:44
Oldest event in window: 2026-03-01 02:36:16

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Pilots

PilotAppsCorp
Givz Severasse 15 Nash Equilibrium Fair Industrial Enterprise
REAL Hideo Kojima 13 Anoikis Equilibrium
stall kil 12 NO DOC'S Allowed
Dough Su 10 Voidlings
Nao San 8 Nash Equilibrium Fair Industrial Enterprise
Molliey 8 Jorund Corporation
Tali Orlenard 6 Nash Equilibrium Fair Industrial Enterprise
Kryptek 6 Bring The Noise
Salcos Armadyl 6 Anoikis Equilibrium
Gulhikur Blar Hurtini 6 Pator Tech School

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
Dough Su + REAL Hideo Kojima 6 1
Kryptek + Molliey 6 1
Givz Severasse + Tali Orlenard 5 1
grassy 420 + Molliey 5 1
grassy 420 + Kryptek 5 1
Molliey + Dough Su 5 1
Molliey + Gulhikur Blar Hurtini 4 1
Dough Su + Gulhikur Blar Hurtini 4 1
Kryptek + Dough Su 4 1
Kryptek + Gulhikur Blar Hurtini 4 1

Corporation pairs

PairKills togetherHours
Anoikis Equilibrium + Voidlings 8 6
Anoikis Equilibrium + Jorund Corporation 7 4
Bring The Noise + Jorund Corporation 6 2
Voidlings + Jorund Corporation 6 4
Pator Tech School + Anoikis Equilibrium 5 2
Bring The Noise + Anoikis Equilibrium 5 2
Pator Tech School + Bring The Noise 4 2
Pator Tech School + Jorund Corporation 4 2
Pator Tech School + Voidlings 4 2
Bring The Noise + Voidlings 4 2

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Capsule 12
Gnosis 7
Velator 5
Heron 5
Retriever 4
Procurer 3
Outrider 2
Mobile Tractor Unit 2
Venture 2
Guristas Pirates Stronghold 1

Victim groups

Corporation / allianceEvents
NO DOC'S Allowed 13
The Silver Wing 7
Fixers Corporation 6
Strategic Exploration and Development Corp 3
CORE Excursions 2
Psychosis and Mining 2
Hideaway Hunters 2
Science and Trade Institute 2
HAMMER of TITAN 2
Hedion University 2