Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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T-Q2DD

Appearances
51
Visible killmail appearances
Distinct pilots
123
Observed pilots in this place
Distinct corps
50
Corporations showing up here
Distinct alliances
23
Alliance footprint
Peak 3h window
00:00–02:59
15 appearances
Peak 6h window
21:00–02:59
23 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: T-Q2DD shows 51 visible killmail appearances in the selected window.
Observed participants: 123 distinct pilots from 50 corporations were observed here.
Prime window: The strongest short window runs around 00:00–02:59 UTC, while the broader sustained window clusters around 21:00–02:59 UTC.
Most active corporation: CATGO appears on 11 visible killmails here.
What dies here: Capsule is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
01:00 6 8 8
02:00 9 12 6
06:00 1 1 1
09:00 1 4 3
12:00 1 24 8
13:00 4 23 5
14:00 6 18 7
15:00 3 5 4
16:00 2 2 2
17:00 4 5 5
20:00 6 14 7
21:00 3 15 7
22:00 3 4 1
23:00 2 3 2

Window notes

Best 3h window: 00:00–02:59 UTC with 15 appearances.
Best 6h window: 21:00–02:59 UTC with 23 appearances.
Latest visible event: 2026-03-29 01:52:56
Oldest event in window: 2026-02-28 20:24:13

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Pilots

PilotAppsCorp
Newrevival1 11 CATGO
Vlaetane Olair Jasmone 7 Escalation Therapy
Victor Yaker 5 Escalation Therapy
Seishin UOtcha 4 Republic Military School
Arts Ivane Patrouette 4 Escalation Therapy
Mafia S 3 Sunset Red Activity Club
Griff McBiff 3 Disaster Area
yetirampage Picard 3 Bare Minimum Bandits
Kingleostrikus 3 Bare Minimum Bandits
Abyss boy 3 ARC Security

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
CptBipto + Osaka Hibachi 3 1
yetirampage Picard + Kingleostrikus 3 1
Abyss boy + A1isone 3 1
Osaka Hibachi + Kingleostrikus 3 1
CptBipto + Abyss boy 3 1
Abyss boy + Fire3burner 3 1
CptBipto + Kingleostrikus 3 1
yetirampage Picard + A1isone 3 1
Osaka Hibachi + A1isone 3 1
yetirampage Picard + Fire3burner 3 1

Corporation pairs

PairKills togetherHours
Bare Minimum Bandits + ARC Security 3 1
Sons of Black Rise + vivid Industry Corporation 1 1
No Prop + vivid Industry Corporation 1 1
Peoples Liberation Army + Knight of Zero Ultra 1 1
Need more dudes + Arirang Request 1 1
NACHO Battle Pixies + Shinsegae. 1 1
Sons of Black Rise + Shinsegae. 1 1
No Prop + Shinsegae. 1 1
Sons of Black Rise + NACHO Battle Pixies 1 1
Need more dudes + vivid Industry Corporation 1 1

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Capsule 15
Mobile Tractor Unit 13
Ishtar 6
Buzzard 2
Jackdaw 1
Osprey Navy Issue 1
Hurricane 1
Eris 1
Sabre 1
Vagabond 1

Victim groups

Corporation / allianceEvents
CATGO 11
Heart in Blood 6
Escalation Therapy 6
Vengeful Legion 5
Therapy. 3
Sunset Red Activity Club 3
1st Order 2
Pes'ya Konura 2
Dont Worry Be Wrecked 2
Mineclub 1