Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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X7R-JW

Appearances
38
Visible killmail appearances
Distinct pilots
41
Observed pilots in this place
Distinct corps
20
Corporations showing up here
Distinct alliances
10
Alliance footprint
Peak 3h window
00:00–02:59
13 appearances
Peak 6h window
23:00–04:59
21 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: X7R-JW shows 38 visible killmail appearances in the selected window.
Observed participants: 41 distinct pilots from 20 corporations were observed here.
Prime window: The strongest short window runs around 00:00–02:59 UTC, while the broader sustained window clusters around 23:00–04:59 UTC.
Most active corporation: Sunset Red Activity Club appears on 32 visible killmails here.
What dies here: Vexor is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
00:00 7 13 5
01:00 2 3 2
02:00 4 3 3
03:00 2 9 2
04:00 2 4 2
05:00 1 2 2
07:00 1 1 1
08:00 3 5 3
09:00 2 2 1
10:00 1 3 3
11:00 4 3 2
12:00 3 2 1
14:00 1 3 2
16:00 1 1 1
23:00 4 3 2

Window notes

Best 3h window: 00:00–02:59 UTC with 13 appearances.
Best 6h window: 23:00–04:59 UTC with 21 appearances.
Latest visible event: 2026-03-28 09:57:09
Oldest event in window: 2026-03-01 03:40:27

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Pilots

PilotAppsCorp
willlin 14 Sunset Red Activity Club
wiion 13 Sunset Red Activity Club
wiri 6 Sunset Red Activity Club
MontyGTV 4 The New Federation
Sychse Fallbaron Fallbaron 4 Worthless Carebears
Sheds 4 Sensible People
Pict1on 3 The New Federation
yetirampage Picard 3 Bare Minimum Bandits
Tearabu 3 Bare Minimum Bandits
Osaka Hibachi 3 Bare Minimum Bandits

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
Osaka Hibachi + Tearabu 3 1
Kingleostrikus + Fire3burner 3 1
CptBipto + Fire3burner 3 1
CptBipto + yetirampage Picard 3 1
yetirampage Picard + Osaka Hibachi 3 1
Osaka Hibachi + A1isone 3 1
CptBipto + Osaka Hibachi 3 1
yetirampage Picard + Kingleostrikus 3 1
Osaka Hibachi + Fire3burner 3 1
Tearabu + A1isone 3 1

Corporation pairs

PairKills togetherHours
Bare Minimum Bandits + ARC Security 3 1
School of Applied Knowledge + Hunky-Dory 1 1

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Vexor 17
Capsule 11
Mobile Large Warp Disruptor II 3
Ibis 2
Phoenix 1
Stabber Fleet Issue 1
Amarr Shuttle 1
Armageddon 1
Impairor 1

Victim groups

Corporation / allianceEvents
Sunset Red Activity Club 30
S0viet Uni0n 3
Ming Dynasty Jinyiwei 2
Liminal Protocol 2
BSEEV 1