Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.
Quick read of where activity is clustering and how strong the public signal is.
UTC view of visible activity by hour, plus distinct-pilot density.
| UTC hour | Appearances | Distinct pilots | Distinct corps |
|---|---|---|---|
| 02:00 | 1 | 4 | 4 |
| 06:00 | 2 | 3 | 2 |
| 10:00 | 1 | 1 | 1 |
| 18:00 | 1 | 1 | 1 |
| 22:00 | 2 | 2 | 2 |
| 23:00 | 2 | 2 | 2 |
Who shows up most often in this place, across corps, alliances, and individual pilots.
| Corporation | Apps | Pilots |
|---|---|---|
| 3200 | 6 | 3 |
| Agency - Time is Money | 4 | 1 |
| Voidcharter Industries | 2 | 1 |
| 009 exploration | 1 | 1 |
| Science and Trade Institute | 1 | 1 |
| State War Academy | 1 | 1 |
| Republic Military School | 1 | 1 |
| Siromanci | 1 | 1 |
| Feuersturm am Rhein | 1 | 1 |
| Alliance | Apps | Pilots |
|---|---|---|
| 3200. | 6 | 3 |
| The Initiative. | 1 | 1 |
| Blackout Protocol | 1 | 1 |
| Pilot | Apps | Corp |
|---|---|---|
| Click1242 | 4 | 3200 |
| alexejcraft | 4 | Agency - Time is Money |
| Bezzdna | 2 | 3200 |
| James McClamrock | 2 | Voidcharter Industries |
| Virta Aakiwa | 1 | 3200 |
| AshraZ | 1 | State War Academy |
| scvg009 | 1 | 009 exploration |
| Admiral Prolapser II | 1 | Science and Trade Institute |
| BRAAAAP | 1 | Republic Military School |
| Daniil Okel | 1 | Siromanci |
Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.
| Pair | Kills together | Systems |
|---|---|---|
| AshraZ + Admiral Prolapser II | 1 | 1 |
| AshraZ + BRAAAAP | 1 | 1 |
| Admiral Prolapser II + BRAAAAP | 1 | 1 |
| Bezzdna + Virta Aakiwa | 1 | 1 |
| Pair | Kills together | Hours |
|---|---|---|
| Science and Trade Institute + State War Academy | 1 | 1 |
| Science and Trade Institute + Republic Military School | 1 | 1 |
| State War Academy + Republic Military School | 1 | 1 |
Victim-side patterns that help infer what kind of activity tends to happen in this place.
| Hull | Events |
|---|---|
| Capsule | 3 |
| Garmur | 2 |
| Ibis | 2 |
| Ishtar | 1 |
| Retribution | 1 |
| Corporation / alliance | Events |
|---|---|
| Agency - Time is Money | 4 |
| Voidcharter Industries | 2 |
|
Feuersturm am Rhein Blackout Protocol
|
1 |
|
Siromanci The Initiative.
|
1 |
| 009 exploration | 1 |