Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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C-C99Z

Appearances
66
Visible killmail appearances
Distinct pilots
108
Observed pilots in this place
Distinct corps
69
Corporations showing up here
Distinct alliances
20
Alliance footprint
Peak 3h window
20:00–22:59
36 appearances
Peak 6h window
17:00–22:59
43 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: C-C99Z shows 66 visible killmail appearances in the selected window.
Observed participants: 108 distinct pilots from 69 corporations were observed here.
Prime window: The strongest short window runs around 20:00–22:59 UTC, while the broader sustained window clusters around 17:00–22:59 UTC.
Most active corporation: 3200 appears on 16 visible killmails here.
What dies here: Capsule is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
07:00 4 2 1
08:00 1 3 2
09:00 1 2 2
13:00 5 22 14
14:00 6 6 5
15:00 5 9 6
17:00 1 3 3
18:00 5 9 4
19:00 1 1 1
20:00 1 1 1
21:00 29 52 38
22:00 6 6 3
23:00 1 2 2

Window notes

Best 3h window: 20:00–22:59 UTC with 36 appearances.
Best 6h window: 17:00–22:59 UTC with 43 appearances.
Latest visible event: 2026-03-28 22:21:05
Oldest event in window: 2026-02-28 22:00:34

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Corporations

CorporationAppsPilots
3200 16 6
Very Italian People 15 4
Asteroid Nomads 13 1
Nakamoto Dynamics 12 2
Nekogame 12 1
4AIKA Group 11 1
State War Academy 11 1
Lminta Corporation 10 2
Far East Inc 10 1
Ecliptic Control 9 1

Alliances

AllianceAppsPilots
The Initiative. 59 43
3200. 21 11
SolarMine 13 1
COASTAL BROTHERHOOD 12 1
DarkSide. 10 1
Ferrata Victrix 9 1
Siberian Squads 8 2
Why S0 Serious. 7 1
Fraternity. 5 10
Synergy of Steel 2 6

Pilots

PilotAppsCorp
Princess Karemiwen 13 Asteroid Nomads
MystinaCC 12 Nekogame
Ashimi Isu 11 4AIKA Group
Ingener Kontory 11 State War Academy
Nexus Next 10 Far East Inc
Harshemish Shamshir 9 Ecliptic Control
ayyyco 9 Hlop cop
InTrosky 8 3200
ucma 8 Old Man Stars
Frikkoso 8 Very Italian People

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
Nexus Next + Princess Karemiwen 10 1
Ingener Kontory + Princess Karemiwen 9 1
MystinaCC + Princess Karemiwen 9 1
Princess Karemiwen + ayyyco 9 1
Nexus Next + ayyyco 9 1
Harshemish Shamshir + Nexus Next 8 1
Harshemish Shamshir + ayyyco 8 1
ucma + Princess Karemiwen 8 1
Harshemish Shamshir + Ingener Kontory 8 1
Ingener Kontory + MystinaCC 8 1

Corporation pairs

PairKills togetherHours
3200 + Nakamoto Dynamics 11 1
3200 + 4AIKA Group 10 1
Asteroid Nomads + Far East Inc 10 1
Nakamoto Dynamics + 4AIKA Group 9 1
Asteroid Nomads + Nekogame 9 1
Asteroid Nomads + Hlop cop 9 1
Hlop cop + Far East Inc 9 1
State War Academy + Asteroid Nomads 9 1
Far East Inc + Ecliptic Control 8 1
Old Man Stars + Far East Inc 8 1

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Capsule 18
Mobile Tractor Unit 11
Ishtar 4
Purifier 3
Exequror Navy Issue 2
Manticore 2
Guardian 2
Jaguar 2
Vexor 2
Tholos 1

Victim groups

Corporation / allianceEvents
Very Italian People 12
Pizza Boys 6
Sturmgrenadier Inc 5
Doomsday Directive 4
Infinite Point 4
Deaths Consortium 2
Walrus Mafia 2
Primal Instinct Inc. 2
Gildinous Vangaurd 2
Descendants of Shen Nong 2