Feature Overview

KillSync brings intel, market, industry, operations, Discord, and account workflow into one connected platform.

Browse the platform by what you want to do. Some tools are public and useful immediately. Others unlock after login through official EVE SSO and the scopes you choose. Together they support scouting, trading, industry, corp operations, coordination, and multi-character workflows across New Eden.

Main platform areas

A quick map of the major parts of KillSync.

Public intel Killmails, search, live map, live ticker, kill trends, presence trends, and corp relationship intel.
Market workflow EVE Market, Market Compare, Appraisal, Buyback, and Trade Overview tie pricing and account visibility together.
Industry surface Production, jobs, planner workflows, invention, reactions, and tools support industrial decision making.
Linked accounts Linked Pilots, sync status, dashboard pages, and account-level visibility help multi-character players work as one operation.
Discord delivery Bot subscriptions, filters, events, and recipes help corps and alliances push useful intel where people already coordinate.
Identity and corp ops CorpLink and Corp Ops extend the platform into access control, availability, event planning, and organizational workflow.
Some areas are open to everyone. Account dashboards and certain workflow pages depend on official EVE SSO and the scopes you grant.

Feature map

Corp Ops

Availability, event planning, and internal coordination for corporations

Corp Ops pushes KillSync further beyond passive intel. It gives corporations a shared operational surface for planning, attendance, corp fittings, and internal coordination.

  • Corp dashboard for operational planning and event visibility
  • Create Event workflows for scheduling upcoming activity
  • Member availability submission and overview pages
  • Role-aware coordination surfaces for leadership and corp workflow
  • Corp fittings library for reusable doctrines and ship setups
Public Intel

Combat, entities, systems, and movement visibility

The public intel side is where many people first meet KillSync. It covers fast killmail browsing, searchable entities, live activity surfaces, and longer-range trend views.

  • Recent killmail browsing and dedicated killmail pages
  • Entity search for characters, corporations, alliances, systems, and items
  • Live ticker and live map for current movement and activity awareness
  • Kill Trends and Presence Trends for broader pattern visibility
  • Corp Relationship Intel for corp movement, feeder paths, and destination analysis
Market & Trade

Pricing, comparison, appraisal, buyback, and account-side trade visibility

Market tools help with price discovery, item comparison, appraisal, buyback workflows, and trade visibility across linked pilots.

  • EVE Market for public order visibility and item exploration
  • Market Compare for multi-item and multi-region comparison workflows
  • Appraisal for quick value estimation and shareable result pages
  • Ore Buyback for public buyback-style quoting flows
  • Trade Overview for wallet, order, and sync visibility across linked pilots
Industry

Planning and reviewing industrial activity from one connected surface

Industry pages cover production, jobs, planning, invention, reactions, and supporting tools for builders and operators.

  • Industry Hub for grouped operational visibility
  • Production and Production Jobs pages for current work review
  • Production Planner for build-chain and market-aware planning
  • Invention and Reactions pages for adjacent industrial workflows
  • Industry Tools for utility calculations and supporting decision support
Account & Multi-Character

Linked pilots and dashboard workflows for people running more than one character

This is the logged-in side of KillSync that turns the site from a public intel surface into a working account dashboard.

  • Linked Pilots for connecting multiple EVE characters to one KillSync account
  • Dashboard access to account-level tools and status pages
  • Combined views for wallets, orders, assets, contracts, structures, and jobs
  • Discord account linking and sync pages that tie account identity together
  • Operational visibility for players handling trade, logistics, industry, or corp support across alts
Discord Bot

Subscription feeds, filters, events, and delivery controls inside Discord

The Discord bot delivers killmail feeds, filters, and event-related workflows where corps and alliances already coordinate.

  • Subscriptions by system, region, corporation, alliance, and broader scope patterns
  • Filter support for ship types, minimum ISK, and more targeted feed control
  • Recipes and docs for fast setup instead of purely trial-and-error configuration
  • Event pages and bot-side support for timed operations and tracked activity
Personalization & Security

Theme controls, account hygiene, and identity-related account pages

Appearance, account security, and identity pages help keep the platform usable and manageable over time.

  • Appearance controls for dashboard look and readability
  • Account Security pages for login and account hygiene visibility
  • Discord Account and Sync pages for cross-system identity handling
  • Subscription and account-management pages that make ongoing use less fragile
Docs & Community

Guides, announcements, recipes, forum posts, and project entry points

Guides, recipes, FAQs, forum posts, and project pages help people learn the platform and keep up with new capabilities.

  • Forum posts and announcement topics for major releases
  • Bot commands and recipe pages for common feed setups
  • FAQ pages for filters and CorpLink onboarding
  • Join the Project and related public entry points for community growth

Start where your job starts

Scouts and hunters will usually begin with intel pages. Traders will land on market and appraisal. Industrialists will care about planner and jobs. Corp leadership may care more about CorpLink, Discord delivery, and Corp Ops. The point is that the right entry point depends on what part of New Eden you are trying to run.