Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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00tricky

Appearances
33
Visible killmail appearances
Kills
26
78.8% of appearances
Losses
7
21.2% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2025-11-08 12:13:10
4mo ago
Top hotspot
Jita
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Jita is the strongest visible hotspot with 3 appearances (0 kills / 3 losses).
Prime activity: The strongest visible activity window starts around 03:00 UTC and stays active through roughly 05:59 UTC.
Target profile: Most common visible victim entity: The Monsters Inc (It's a Skill Issue).
Threat profile: Most common visible final-blow threat: Commonwealth Mercenaries (BLACKFLAG.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Jita 3 0 3 2025-09-27 07:46:30
L-HV5C 2 0 2 2025-11-08 12:13:10
A1-AUH 1 1 0 2025-09-14 13:18:18
Oijanen 1 0 1 2025-08-31 09:20:08

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
The Monsters Inc It's a Skill Issue 21
Big Dong Energy 4
RUCIHIIII Invidia Gloriae Comes 1

Victim hulls

Hull Events
Oracle 21
Mobile Cynosural Beacon 2
Scorpion 2
Malediction 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Commonwealth Mercenaries BLACKFLAG. 2
Unknown corporation 1
Special law enforcement department Fraternity. 1
Among Shadows 1
Raised by Wolves Intaki-Business Logistics Union 1
Thunder Shield Fraternity. 1

Final-blow hulls

Hull Events
Enforcer 2
Zealot 2
Vargur 1
Purifier 1
Caldari Sentry Gun I 1