Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Sebastian Petras

Appearances
1,294
Visible killmail appearances
Kills
1,229
95.0% of appearances
Losses
65
5.0% of appearances
Hot systems
121
Distinct systems in window
Newest visible event
2026-03-29 02:01:24
4d ago
Top hotspot
43-1TL
70 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 43-1TL is the strongest visible hotspot with 70 appearances (70 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 03:00 UTC and stays active through roughly 05:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: Most common visible final-blow threat: Know-Nothings (Negative Feedback).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
43-1TL 70 70 0 2026-01-14 22:58:06
B6-XE8 68 68 0 2026-02-27 04:55:43
Akkio 59 59 0 2025-11-11 04:41:02
1I5-0V 57 57 0 2026-01-20 00:00:36
1-5GBW 55 55 0 2025-11-13 04:34:16
Y4B-BQ 53 53 0 2026-03-13 02:30:12
SG-3HY 46 44 2 2026-03-26 20:40:29
N-JK02 35 33 2 2026-02-08 02:27:51
TAL1-3 33 33 0 2026-03-26 02:30:29
Dal 33 33 0 2026-02-21 21:15:50
Sirekur 33 33 0 2025-12-14 03:17:40
Amamake 29 26 3 2026-03-14 01:04:57

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 75
Rattini Tribe Minmatar Fleet Alliance 57
Hard Knocks Inc. Hard Knocks Citizens 43
Soltech Armada Minmatar Fleet Alliance 26
Lazerhawks L A Z E R H A W K S 24
Know-Nothings Negative Feedback 24
Therapy. The Initiative. 18
Star Frontiers Brotherhood of Spacers 16
Ishikara Mechatronic Systems D3ad End 16
Slow Chidlren at Play SL0W CHILDREN AT PLAY 15

Victim hulls

Hull Events
Nightmare 203
Capsule 66
Basilisk 37
Apocalypse Navy Issue 36
Drake Navy Issue 35
Machariel 35
Tempest Fleet Issue 33
Huginn 31
Flycatcher 28
Rokh 27

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Know-Nothings Negative Feedback 10
Rattini Tribe Minmatar Fleet Alliance 6
Honor Point Escalat. 3
Scan Stakan HOLD MY PROBS 3
Jerkasaurus Wrecks Inc. Sedition. 3
Koschei of the Otherverse HOLD MY PROBS 2
Spaghetti Militia 2
Soltech Armada Minmatar Fleet Alliance 2
Partizanen Dead Game Society. 2
Super Villains Fraternity. 2

Final-blow hulls

Hull Events
Rokh 5
Kikimora 4
Cynabal 3
Harpy 3
Catalyst Navy Issue 2
Draugur 2
Legion 2
Exequror Navy Issue 2
Abaddon 2
Hel 2