Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Nomash | 5 | 3 | 2 |
2025-09-26 13:07:08 6mo ago
|
| Jark | 4 | 0 | 4 |
2025-10-07 16:08:41 5mo ago
|
| MUXX-4 | 2 | 0 | 2 |
2025-12-09 00:49:05 3mo ago
|
| Jita | 1 | 0 | 1 |
2025-11-13 14:21:30 4mo ago
|
| Kiainti | 1 | 0 | 1 |
2025-09-28 14:56:26 6mo ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Tri-Tachyon Republic | Domain Research and Mining Inst. | 3 |
| Hull | Events |
|---|---|
| Pacifier | 1 |
| Hecate | 1 |
| Golem | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Republic Military School | — | 4 |
| Tri-Tachyon Republic | Domain Research and Mining Inst. | 2 |
| Systems High Guard | Tactical Narcotics Team | 2 |
| Shadow State | Goonswarm Federation | 1 |
| Rage Confederacy | Goonswarm Federation | 1 |
| WE ARE ZERGS | ZERG REBORN | 1 |
| Opus Dei. | — | 1 |
| Hull | Events |
|---|---|
| Maulus Navy Issue | 4 |
| Vargur | 2 |
| Nightmare | 2 |
| Catalyst | 2 |
| Golem | 1 |
| Capsule | 1 |