Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Zarovee

Appearances
355
Visible killmail appearances
Kills
313
88.2% of appearances
Losses
42
11.8% of appearances
Hot systems
60
Distinct systems in window
Newest visible event
2026-04-02 01:37:08
11h ago
Top hotspot
Atioth
103 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Atioth is the strongest visible hotspot with 103 appearances (97 kills / 6 losses).
Prime activity: The strongest visible activity window starts around 01:00 UTC and stays active through roughly 03:59 UTC.
Target profile: Most common visible victim entity: Dreddit (Test Alliance Please Ignore).
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Atioth 103 97 6 2026-03-30 17:01:13
D-I9HJ 62 55 7 2026-03-18 01:22:51
YQX-7U 35 33 2 2026-03-31 01:39:33
3L3N-X 10 10 0 2026-03-30 21:32:32
BWF-ZZ 9 7 2 2026-03-23 23:09:27
PF-QHK 8 6 2 2026-03-10 19:29:28
F3-8X2 8 8 0 2026-02-06 14:48:23
B17O-R 6 6 0 2026-03-30 20:48:41
QFEW-K 6 6 0 2026-01-17 19:48:05
GB-6X5 6 3 3 2025-12-29 06:03:30
Y-2ANO 5 5 0 2026-03-16 20:32:44
ZA0L-U 5 5 0 2026-02-09 18:03:50

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Dreddit Test Alliance Please Ignore 27
Special law enforcement department Fraternity. 12
Fox of Resistance Northern Coalition. 10
Infinite Directive Test Alliance Please Ignore 8
Chaos arbiter Fraternity. 8
Fuxi Legion Fraternity. 8
ANGELGARD. The Initiative. 6
TEST Infrastructure as a Service Test Alliance Please Ignore 6
Arknights. Fraternity. 6
Miners Legion Test Alliance Please Ignore 6

Victim hulls

Hull Events
Maelstrom 44
Capsule 37
Raven Navy Issue 31
Hurricane Fleet Issue 28
Rokh 25
Zealot 13
Mobile Large Warp Disruptor I 12
Retribution 10
Mobile Tractor Unit 8
Mobile Small Warp Disruptor I 6

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 4
NO PANIC GROUP Fraternity. 2
Navka Overminds 2
DUST Expeditionary Team Good Sax 2
The Tuskers The Tuskers Co. 2
Theoretical Mass Fraternity. 2
Space Gerbil Assault Force Reeloaded. 2
Questionable Tactics Average Skill 2
Violence is the Answer 1
Emperor Scythes The Initiative. 1

Final-blow hulls

Hull Events
Maelstrom 4
Purifier 4
Jackdaw 3
Hurricane Fleet Issue 3
Strikegrip Tessera 2
Proteus 2
Rokh 2
Redeemer 2
Deimos 2
Enervating Akontia 1